Screen: Difference between revisions

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{disambig2|the widescreen Options menu|the unofficial name for a KO in which a character is launched toward the camera|Screen KO}}
:''This article is about the widescreen Options menu. For the unofficial name for a KO in which a character is launched toward the camera, see Screen KO. For the menu option in ''Super Smash Bros.'', see [[Screen Adjust]].''
[[File:SSBB Screen Matte Comparison.png|thumb|200px|An example of a screen comparison between 4:3 and 16:9 matte. In [[Flat Zone 2]], the "Super Smash Bros." text is shown on the console in 4:3 ratio. On widescreen, the text isn't shown on the Game and Watch console.]]
[[File:SSBB Screen Matte Comparison.png|thumb|200px|An example of a screen comparison between 4:3 and 16:9 matte. In [[Flat Zone 2]], the "Super Smash Bros." text is shown on the console in 4:3 ratio. On widescreen, the text is not visible on the Game and Watch console.]]
The '''Screen''' menu in ''[[Super Smash Bros. Brawl]]'' gives an in-game means of changing the widescreen settings of the [[Wii]] console to match the television being used. It is accessed via the Options menu from the main menu. By default, it inherits the setting enabled in the main Wii console options.
The '''Screen''' menu in ''[[Super Smash Bros. Brawl]]'' gives an in-game means of changing the widescreen settings of the [[Wii]] console to match the television being used. It is accessed via the Options menu from the main menu. By default, it inherits the setting enabled in the main Wii console options, though players can choose to override this setting.


The two options are:
The two options are:
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A circle appears in the background on this menu to help the player see which screen size is more suited to their TV.
A circle appears in the background on this menu to help the player see which screen size is more suited to their TV.


Changing the screen ratio does ''not'' change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of {{s|wikipedia|576i}} 50Hz); only the way the picture is rendered within that resolution is changed. As a result, [[snapshots]] captured on a widescreen-set console will have their dimensions changed if decrypted and viewed on a PC unless resized.  
Changing the screen ratio does not change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of {{s|wikipedia|576i}} 50Hz); only the way the picture is rendered within that resolution is changed. As a result, [[snapshots]] captured on a widescreen-set console will have their dimensions changed if decrypted and viewed on a PC unless resized.  


A method to switch between 4:3 and 16:9 ratios did not return in the Wii U version of ''Smash 4'', and instead, the selection between 4:3 and 16:9 is done by modifying the settings of the Wii U. ''Smash 4'' itself does not support 4:3 ratio; if the Wii U is set to output at 4:3, the game will be [[wikipedia:Letterboxing_(filming)|letterboxed]] as to keep it at a 16:9 ratio.
==Gallery==
<gallery>
<gallery>
File:Screen - Brawl Options.jpg|The game set to widescreen.
File:Screen - Brawl Options.jpg|The game set to widescreen.
File:ScreenComparison.png|A comparison of 16:9 (left) and 4:3 (right) resolutions.
File:ScreenComparison.png|A comparison of 16:9 (left) and 4:3 (right) resolutions.
</gallery>
</gallery>
==Trivia==
*While ''Melee'' cannot natively support widescreen, it can be hacked in order to force the game to display widescreen. The two most common ways to do this are via Action Replay codes or hacks available for the GameCube.


==External links==
==External links==