Negative Zone: Difference between revisions

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[[Image:NegativeZone.jpg|right|thumb|Negative Zone]]
{{Infobox Final Smash
[[Image:The affects of the negative zone.jpg|right|thumb|200px|One of the many ways that the Negative Zone affects a character's status.]]
|image=NegativeZone.jpg
|size=200px
|user=Luigi
|type=Focused
|effect=A large circular field appears around Luigi which causes various negative status effects
}}
 
The '''Negative Zone''' is [[Luigi]]'s [[Final Smash]]. The name may be a reference to Luigi always being in his brother's shadow, the fact that Luigi was originally just a pallette swap of [[Mario]]'s color scheme, the infamous "Minus World" in the original ''[[Super Mario Bros.]]'', the inverted overworld in Super Mario Bros. 2, the destroyed Sammer Kingdom in [[Super Paper Mario]], or the fact that every color viewed through the bubble is changed into its photo negative. It has unique properties. Luigi dances, and a large, greenish-tint void surrounds him. Inside the void, the colors of the environment, the other characters inside the void, and Luigi himself  become inverted. Opponents caught in the void fall victim to all sorts of afflictions given out randomly to opponents. Luigi dances and chants for the first few seconds of the Final Smash, but is unaffected by the Negative Zone (except a minor decrease in speed while still being faster than most other characters) when he's done. Even if Luigi dies, the Final Smash does not immediately end. If opponents are caught in the Negative Zone, they become open targets as Luigi charges his foes and knocks them off the stage. It also appears that the [[Fire Jump Punch]] can be used to great effect, very often dealing a one-hit KO in the affected zone. When the Negative Zone disappears, the flowers and the dizziness opponents were given will remain and inflict slightly more damage.
 
However, it's easy to escape by just rolling out, although the victim must still be careful to not get hit by Luigi. The move is very useful in team matches if one of Luigi's partners is strong (eg: [[Donkey Kong (SSBB)|Donkey Kong]], [[Ganondorf (SSBB)|Ganondorf]], [[Ike (SSBB)|Ike]]).


'''Negative Zone''' is [[Luigi]]'s [[Final Smash]]. The name may be a reference to Luigi always being in his brother's shadow, the fact that Luigi was originally just a pallette swap of [[Mario]]'s color scheme, the infamous "Minus World" in the original ''[[Super Mario Bros.]]'', the inverted overworld in Super Mario Bros. 2, the destroyed Sammer Kingdom in [[Super Paper Mario]], or the fact that every color viewed through the bubble is changed into its photo negative. It has unique properties. Luigi dances, and a large, greenish-tint void surrounds him. Inside the void, the colors of the environment, the other characters inside the void, and Luigi himself  become inverted. Opponents caught in the void fall victim to all sorts of afflictions given out randomly to opponents. Luigi dances and chants for the first few seconds of the Final Smash, but is unaffected by the Negative Zone (except a minor decrease in speed while still being faster than most other characters) when he's done. Even if Luigi dies, the Final Smash does not immediately end. If opponents are caught in the Negative Zone, they are most likely become open targets as Luigi charges his foes and knocks them off the stage.
It also appears that [[Fire Jump Punch]] can be used to great effect, very often dealing a one-hit KO in the affected zone. When the Negative Zone disappears, the flowers and the dizziness opponents were caught earlier will remain and inflict slightly more damage, plus catching off guard for a short while.
However it's easy to escape by just rolling out, the victim must still be careful to not get hit by Luigi. Still very useful in team matches if the partners is strong (eg: [[Donkey Kong (SSBB)|Donkey Kong]], [[Ganondorf (SSBB)|Ganondorf]], [[Ike (SSBB)|Ike]]).
==List of effects:==
==List of effects:==
* Drastically reduced attack power  
[[Image:The affects of the negative zone.jpg|right|thumb|200px|Two of the many ways that the Negative Zone affects a character's status.]]
* Greater [[knockback|launch distance]] when hit  
* Drastically reduced attack power
* Increased likelihood of [[Prat Falling]]  
* Weight reduction, therefore greater [[knockback|launch distance]] when hit
* Increased likelihood of [[Prat Falling]]
* [[Flower]] growth on head, which causes damage
* [[Flower]] growth on head, which causes damage
* Dizziness  
* Dizziness as if [[shield]] broke (this can happen to aerial characters, which may KO them if not above a platform)
* Uncontrollable [[Taunt|taunting]]  
* Uncontrollable [[Taunt|taunting]]
* Sudden sleepiness
* Sudden [[Asleep|sleepiness]]
* Decreased in movement speed
* Timeslow effect
* Can become [[Helpless|helpless]] while in the air
 
==Trophy Description==
==Trophy Description==
[[Image:Negative_Zone_Trophy.jpg|thumb|264px]]
[[Image:Negative_Zone_Trophy.jpg|thumb|264px]]
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==Trivia==
==Trivia==
* If one faces a CPU Luigi and he uses Negative Zone, he will almost only spam his Fireballs over and over again, even if his AI is set to Level 9. This has been fixed in the PAL version of Brawl.
* If one faces a CPU Luigi and he uses Negative Zone, he will almost only spam his Fireballs over and over again, even if his AI is set to Level 9. This has been fixed in the PAL version of Brawl.
* The TV in the Pokemon Stadiums is not negative. This is because it shows the negative colors and the Negative Zone reverts these colors to normal.
* If another trophy is placed directly in front of the Negative Zone trophy in the Trophy Gallery, some or all of the trophy will be inverted as well, depending on the trophy used.  
*If another trophy is placed directly in front of the Negative Zone trophy in the Trophy Gallery, some or all of the trophy will be inverted as well, depending on the trophy used.  
* If two Negative Zone trophies are juxtaposed in Trophy Gallery, the negative colors will cancel out and the overlapped space will be shown in positive color.
*If two Negative Zone trophies are juxtaposed in Trophy Gallery, the negative colors will cancel out and the overlapped space will be shown in positive color.
* In a similar way, the big screens of [[Pokemon Stadium]] and [[Pokemon Stadium 2]] will be double-inverted.
* The Negative Zone trophy depicts four images of Luigi, with a single dozing Mario in the center.
* The Negative Zone trophy depicts four images of Luigi, with a single dozing Mario in the center.
*When a [http://super-smash-bros.wikia.com/wiki/Fire_Flower Fire Flower] is caught in the Negative Zone, it resembles an Ice Flower from Super Mario Galaxy.
* In the PAL version of Brawl, Luigi's final smash trophy has a different description. Instead of saying "This technique is a reflection of the dark side he embraced in his brother's shadow", it says "In contrast to the oddness of the dance, this is an incredibly powerful Final Smash!"
*In the PAL version of Brawl, Luigi's final smash trophy has a different description. Instead of saying ''This technique is a reflection of the dark side he embraced in his brother's shadow'', it says ''In contrast to the oddness of the dance, this is an incredibly powerful final smash!''


==External links==
==External links==

Revision as of 18:24, April 25, 2009

Template:Infobox Final Smash

The Negative Zone is Luigi's Final Smash. The name may be a reference to Luigi always being in his brother's shadow, the fact that Luigi was originally just a pallette swap of Mario's color scheme, the infamous "Minus World" in the original Super Mario Bros., the inverted overworld in Super Mario Bros. 2, the destroyed Sammer Kingdom in Super Paper Mario, or the fact that every color viewed through the bubble is changed into its photo negative. It has unique properties. Luigi dances, and a large, greenish-tint void surrounds him. Inside the void, the colors of the environment, the other characters inside the void, and Luigi himself become inverted. Opponents caught in the void fall victim to all sorts of afflictions given out randomly to opponents. Luigi dances and chants for the first few seconds of the Final Smash, but is unaffected by the Negative Zone (except a minor decrease in speed while still being faster than most other characters) when he's done. Even if Luigi dies, the Final Smash does not immediately end. If opponents are caught in the Negative Zone, they become open targets as Luigi charges his foes and knocks them off the stage. It also appears that the Fire Jump Punch can be used to great effect, very often dealing a one-hit KO in the affected zone. When the Negative Zone disappears, the flowers and the dizziness opponents were given will remain and inflict slightly more damage.

However, it's easy to escape by just rolling out, although the victim must still be careful to not get hit by Luigi. The move is very useful in team matches if one of Luigi's partners is strong (eg: Donkey Kong, Ganondorf, Ike).

List of effects:

File:The affects of the negative zone.jpg
Two of the many ways that the Negative Zone affects a character's status.
  • Drastically reduced attack power
  • Weight reduction, therefore greater launch distance when hit
  • Increased likelihood of Prat Falling
  • Flower growth on head, which causes damage
  • Dizziness as if shield broke (this can happen to aerial characters, which may KO them if not above a platform)
  • Uncontrollable taunting
  • Sudden sleepiness
  • Timeslow effect

Trophy Description

Luigi's Final Smash. As exotic music plays, he performs a dance befitting a sorcerous incantation. A barrier envelops him, negatively impacting all in his area. Random effects include getting launched, sleeping, moving in slow motion, tripping, fainting, and losing attack power. This technique is a reflection of the dark side he embraced in his brother's shadow.

Trivia

  • If one faces a CPU Luigi and he uses Negative Zone, he will almost only spam his Fireballs over and over again, even if his AI is set to Level 9. This has been fixed in the PAL version of Brawl.
  • If another trophy is placed directly in front of the Negative Zone trophy in the Trophy Gallery, some or all of the trophy will be inverted as well, depending on the trophy used.
  • If two Negative Zone trophies are juxtaposed in Trophy Gallery, the negative colors will cancel out and the overlapped space will be shown in positive color.
  • In a similar way, the big screens of Pokemon Stadium and Pokemon Stadium 2 will be double-inverted.
  • The Negative Zone trophy depicts four images of Luigi, with a single dozing Mario in the center.
  • In the PAL version of Brawl, Luigi's final smash trophy has a different description. Instead of saying "This technique is a reflection of the dark side he embraced in his brother's shadow", it says "In contrast to the oddness of the dance, this is an incredibly powerful Final Smash!"

External links

Template:Luigi Special Moves