Falcon Punch: Difference between revisions
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MaskedMarth (talk | contribs) (i think it's stronger than any of his charged smashes (it is certainly the attack used for hrc)) |
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''' | '''Falcon Punch''' refers to [[Captain Falcon]]'s [[neutral B]] attack. One of the most powerful attacks in the game, and Falcon's highest knockback attack (including charged smashes). As with all neutral B attacks, this move can be redirectioned by tapping the analog stick in a direction, returning it to neutral, and pressing B quickly. | ||
== | ==Combos== | ||
===Taipon Punch Combo=== | ===Taipon Punch Combo=== | ||
Works on [[Fox]] (75%), [[Falco]] (78%), and [[Captain Falcon|C. Falcon]] (80%) [[SHFFL]] D-air, and immediatly charge the punch. Can be avoided with DI. | Works on [[Fox]] (75%), [[Falco]] (78%), and [[Captain Falcon|C. Falcon]] (80%) [[SHFFL]] D-air, and immediatly charge the punch. Can be avoided with DI. |
Revision as of 12:43, February 11, 2007
Falcon Punch refers to Captain Falcon's neutral B attack. One of the most powerful attacks in the game, and Falcon's highest knockback attack (including charged smashes). As with all neutral B attacks, this move can be redirectioned by tapping the analog stick in a direction, returning it to neutral, and pressing B quickly.
Combos
Taipon Punch Combo
Works on Fox (75%), Falco (78%), and C. Falcon (80%) SHFFL D-air, and immediatly charge the punch. Can be avoided with DI.
G-Regulate's Falcon Punch Combo
Works on Marth at apprx 65%. Must be on a platform with Marth directly below you. SHFFL a D-air, but perform the D-air slightly later in the just. The D-air should hit Marth through the platform, and pop him up for a Falcon punch. Can be avoided with DI.