15-Minute Smash: Difference between revisions

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This mode was first used in [[Super Smash Bros. Melee]] (SSBM). It is now confirmed that it is also included in [[Super Smash Bros. Brawl|Brawl]] too.  
'''15-Minute Melee''' is a [[Multi-Man Melee]] mode in which the player must defeat as many Fighting Wire Frames as possible within 15 minutes without falling or [[Self-destruct|self-destructing]]. This is argubly one of the more difficult Multi-Man Melees, though simple strategies such as spamming a single move or evading the wireframes throughout the time period will suffice.


First you choose a character, then you must fight off enemies for 15 minutes. This can be very tiresome. If you complete this mode in SSBM with [[Donkey Kong]], you are awarded the past stage called [[Kongo Jungle]] from [[Super Smash Bros.]]
Defeating this mode will unlock [[Kongo Jungle N64]], an original [[SSB]] stage brought over to [[SSBM]].


[[Category:Melee]][[Category:Modes]][[Category:SSBM modes]]
==Strategies==
===[[Donkey Kong]]===
Go anywhere on the battlefield and constantly use the [[Down B]] move. Keep in mind that Bob-ombs and Explosives could appear, so if you see an item spawn, beware of the chance that it may lead to an early death.
 
===[[Mario]], [[Luigi]], and [[Dr. Mario]]===
Spam the [[Mario Tornado]], [[Dr. Tornado]] or [[Luigi Cyclone]] back and forth on the arena.
 
===[[Mewtwo]]===
Stand on the edge of a main platform and press B to start the [[Shadow Ball]], and leave it there so any wireframes touching it will be damaged. If you get damaged yourself, throw the fully-charged Shadow Ball, and go back to the edge to start again.
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[[Category:Single Player Modes]]
[[Category:Multi-Man Melees]]

Revision as of 18:12, February 29, 2008

15-Minute Melee is a Multi-Man Melee mode in which the player must defeat as many Fighting Wire Frames as possible within 15 minutes without falling or self-destructing. This is argubly one of the more difficult Multi-Man Melees, though simple strategies such as spamming a single move or evading the wireframes throughout the time period will suffice.

Defeating this mode will unlock Kongo Jungle N64, an original SSB stage brought over to SSBM.

Strategies

Donkey Kong

Go anywhere on the battlefield and constantly use the Down B move. Keep in mind that Bob-ombs and Explosives could appear, so if you see an item spawn, beware of the chance that it may lead to an early death.

Mario, Luigi, and Dr. Mario

Spam the Mario Tornado, Dr. Tornado or Luigi Cyclone back and forth on the arena.

Mewtwo

Stand on the edge of a main platform and press B to start the Shadow Ball, and leave it there so any wireframes touching it will be damaged. If you get damaged yourself, throw the fully-charged Shadow Ball, and go back to the edge to start again.

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