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[[File:R.O.B._SSB4.png|thumb|right|R.O.B. as he appears in ''Super Smash Bros. 4'']]
[[File:R.O.B._SSB4.png|thumb|right|R.O.B. as he appears in ''Super Smash Bros. 4'']]
{{Main|R.O.B. (SSB4)}}
{{Main|R.O.B. (SSB4)}}
R.O.B. returns as an unlockable playable character, being officially confirmed on the ''Super Smash Bros.'' site on October 15th, 2014. His design has been updated to appear more glossy than metallic, which makes him better resemble his real life appearance. He also has a new [[Final Smash]] called [[Super Diffusion Beam]].
R.O.B. returns as an unlockable character, being officially confirmed on the ''Super Smash Bros.'' site on October 15th, 2014. His design has been updated to appear more glossy than metallic, which makes him better resemble his real life appearance. He also has a new [[Final Smash]] called [[Super Diffusion Beam]].


R.O.B. places 33rd out of 58 on the [[tier list]], ranking within C tier. Not only do his zoning abilities remain rather strong, but he has also seen improvements to his previously unimpressive KOing power, now having some notably potent finishers, with the greatest example being down throw followed by up aerial. He also has a good air game, possessing [[disjointed]] range on most of his aerials, as well as good power, most notably with up and down aerials. His grab game was also made better, with up throw being made a reliable KO option, and down throw being useful for starting combos. Yet, R.O.B. has some weaknesses. While his KO power was increased, he suffers from noticeable start-up [[lag]]. His large size and high [[weight]] also give him a vulnerability to combos.
R.O.B. is ranked 33rd out of 58 on the [[tier list]], placing him in the C tier. Not only do his zoning abilities remain rather strong, but he has also seen improvements to his previously unimpressive KOing power, now having some notably potent finishers, with the greatest example being down throw followed by up aerial. He also has a good air game, which possesses [[disjointed]] range on all but one of his aerials, and respectable power, which is most apparent with his up and down aerials. His grab game was also made better, with up throw being made a reliable KO option, and down throw being useful for starting combos. Yet, R.O.B. has some weaknesses. While his KO power was increased, he suffers from noticeable start-up [[lag]]. His large size and high [[weight]] also give him a vulnerability to combos.


Nevertheless, R.O.B. is generally seen as somewhat more viable for tournament play compared to ''Brawl'' as a result of his zoning game remaining strong, as well as his improved close-up options. He has since earned some noteworthy and dedicated mains.
Nevertheless, R.O.B. is generally seen as somewhat more viable for tournament play compared to ''Brawl'' as a result of his zoning game remaining strong, as well as his improved close-up options. He has since earned some noteworthy and dedicated mains.

Revision as of 20:18, March 10, 2017

For fighter info, see R.O.B. (SSBB) and R.O.B. (SSB4). For other uses, see R.O.B. (disambiguation).
For the Star Fox character, see ROB 64.
Robotic Operating Buddy (R.O.B.)
R.O.B.
ROBSymbol.svg
The original American R.O.B. peripheral.
Universe R.O.B.
Debut Stack-Up (as a game peripheral, 1985)
Kirby's Dream Land 3 (in-game cameo, 1997)
Smash Bros. appearances Brawl
SSB4
Ultimate
Most recent non-Smash appearance The Legend of Zelda: Majora's Mask 3D (in-game cameo, 2015)
Console/platform of origin Nintendo Entertainment System
Species R.O.B.
Gender Male
Place of origin Real world
Isle of the Ancients (The Subspace Emissary)
Article on Wikipedia R.O.B.

The Robotic Operating Buddy, or R.O.B. (ロボット, Robot), was an accessory for the Nintendo Entertainment System (NES). R.O.B. was intended to be disguised as a toy, rather than being directly tied to video games, due to toy stores' avoidance of video games after the video game crash of 1983.

Character description

File:ROBr.jpg
The Japanese R.O.B. toy.

R.O.B. was originally advertised as a toy in order to get toy stores to alleviate retail fears following the North American video game crash of 1983. R.O.B. was compatible with two games, Gyromite and Stack-Up, although the player did not necessarily need R.O.B. to play the games. Despite this, he still remained a key figure in Nintendo's attempt to keep the video game industry alive.

Although R.O.B.'s time in the spotlight was brief, he nevertheless established a legacy. He was named the fifth in GameSpy's "25 Smartest Moments in Gaming" due to his impact in reviving the video game industry and helping Nintendo establish a major presence in the American video game market. Conversely, ScrewAttack called R.O.B. the fifth worst game peripheral ever, citing that he only moved up, down and side to side, was noisy and slow, was nearly impossible to put together by oneself and specifically noted the lack of games that could be played with him.

Despite only appearing as a game peripheral, R.O.B. has made many appearances in games, either by merely making a cameo or appearing as a full-fledged character. His earliest in-game cameo was in Kirby's Dream Land 3, where there is a stage in which Kirby must complete puzzles in various rooms to collect pieces of R.O.B. for Professor Hector, R.O.B.'s creator in Gyromite, so that R.O.B. can be rebuilt.

R.O.B.'s head appears as treasure in Pikmin 2 and is known as the "Remembered Old Buddy". Similarly to how his head is a collectable treasure, R.O.B.'s status as a collectable is referenced in The Legend of Zelda: Majora's Mask 3D, where he makes a cameo in his entirety in the Curiosity Shop, although he can only be seen to the right of the counter when looking from the backroom and he cannot be purchased. Robotic cranes designed in R.O.B.'s image can be seen in the F-Zero GX course Port Town Aero Dive, which can also be seen in the Brawl stage of the same name.

Mario Kart DS notably marked the first time that R.O.B. made the transition into being a full-fledged character, as he appeared as an unlockable driver complete with his own signature karts, one of which is resembles his stand for Stack-Up.

The Star Fox series in particular has been tied with R.O.B. closer than any other Nintendo series. ROB 64 references R.O.B. both in name and as a robotic assistant, due to his status as the pilot of the Great Fox, the Star Fox team's battleship and base of operations. R.O.B. himself also appears as a boss in the Star Fox-based levels in 9-Volt's stage in WarioWare: Smooth Moves. Lastly, Star Fox Zero and Star Fox Guard both feature robots that are almost identical to R.O.B. Zero features Direct-i, who is tethered to the Gyrowing and functions similarly to ROB 64 and R.O.B. himself by being an assistant to the player, courtesy of its ability to hack into computer terminals and its ability to fire lasers from its eyes. Conversely, Guard features the A.T.K. Unit, which is one of the "combat class" robots in the game that threaten the player's mining facilities.

In Super Smash Bros. Brawl

R.O.B.'s artwork in Brawl
Main article: R.O.B. (SSBB)

R.O.B. is an unlockable playable character in Super Smash Bros. Brawl. There are also many R.O.B. enemies in the Subspace Emissary and he also appears when the Ancient Minister's clothes are burned off. He sports his Japanese color scheme of white and red, though one of his alternate cotumes consists of his North American color scheme of gray and white. He appears as the simple robot, without any specific accessory from his game configurations except for the hands, that are in fact his Stack-Up hands. He also uses a "Gyro" and the "Spinner" from his Gyromite configuration during his Gyro attack. Overall, R.O.B. looks more realistic in Brawl than he does in real life.

R.O.B. is ranked 18th on the tier list in the C- tier.

Trophy

The R.O.B. trophy in Brawl.
R.O.B.
R.O.B. sporting his Famicom colors. R.O.B. debuted in Japan as Robot in 1985 as an add-on for the Famicom. He could be combined with a "gyro set," etc. for two types of play. The player controlled Professor Hector, the TV emitted light and R.O.B. responded to the light by moving. At the time, it was epoch-making game play. Recently, R.O.B. appeared in Mario Kart DS.
NES: Nintendo Entertainment System Robotic Operating Buddy

Sticker

Name Game Effect Characters
R.O.B. Mario Kart DS AttackSpecialsIndirect+015Specials: Indirect Attack +15 R.O.B.R.O.B. (SSBB)
Robot & Blocks Stack-Up AttackSpecialsIndirect+027Specials: Indirect Attack +27 R.O.B.R.O.B. (SSBB)
Robot Mario Kart DS AttackEnergy+032Energy (type) Attack +32 R.O.B.R.O.B. (SSBB)
Brawl Sticker R.O.B. (Mario Kart DS US).png
R.O.B.
(Mario Kart DS US)
Brawl Sticker Robot & Blocks (Stack-Up).png
Robot & Blocks
(Stack-Up)
Brawl Sticker Robot (Mario Kart DS JP).png
Robot
(Mario Kart DS JP)

R.O.B. Squad

Main article: R.O.B. Squad

The R.O.B. Squad is the general term referring to the army and race of R.O.B. enemies in The Subspace Emissary. Although having no real canon of their own outside of the Super Smash Bros. series, the story of The Subspace Emissary suggests that the race of R.O.B. robots called the Isle of the Ancients their home before it was subsequently taken over by Tabuu in preparation for his invasion into the World of Trophies.

In Super Smash Bros. 4

R.O.B. as he appears in Super Smash Bros. 4
Main article: R.O.B. (SSB4)

R.O.B. returns as an unlockable character, being officially confirmed on the Super Smash Bros. site on October 15th, 2014. His design has been updated to appear more glossy than metallic, which makes him better resemble his real life appearance. He also has a new Final Smash called Super Diffusion Beam.

R.O.B. is ranked 33rd out of 58 on the tier list, placing him in the C tier. Not only do his zoning abilities remain rather strong, but he has also seen improvements to his previously unimpressive KOing power, now having some notably potent finishers, with the greatest example being down throw followed by up aerial. He also has a good air game, which possesses disjointed range on all but one of his aerials, and respectable power, which is most apparent with his up and down aerials. His grab game was also made better, with up throw being made a reliable KO option, and down throw being useful for starting combos. Yet, R.O.B. has some weaknesses. While his KO power was increased, he suffers from noticeable start-up lag. His large size and high weight also give him a vulnerability to combos.

Nevertheless, R.O.B. is generally seen as somewhat more viable for tournament play compared to Brawl as a result of his zoning game remaining strong, as well as his improved close-up options. He has since earned some noteworthy and dedicated mains.

Trophies

R.O.B.
Ntsc This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make for a powerful blast.
Pal Originally released in 1985 as a peripheral for the NES, R.O.B. was a little robot that responded to flashing lights in games. In this game, he can fire gyros and lasers at his enemies. He also has the ability to hover, which is handy for recoveries. Keep in mind that his Robo Beam can be charged up for an extra-powerful shot.
NES: Robotic Operating Buddy (10/1985)
Nintendo DS: Mario Kart DS (11/2005)
R.O.B. (Alt.)
Ntsc R.O.B.'s side smash, S3, fires a laser beam that does more damage up close. You can also aim it slightly up or down before firing. His down special Gyro sends a spinning top hurtling forward and can be charged for more damage. You can even dodge while charging!
Pal R.O.B.'s side smash, S3, fires a laser beam that does more damage up close. You can also aim it slightly up or down before firing. His down special Gyro sends a spinning top hurtling forwards. While charging it up, you can move left or right to do a quick dodge, then continue charging where you left off!
NES: Robotic Operating Buddy (10/1985)
Nintendo DS: Mario Kart DS (11/2005)

Trivia

  • As a peripheral, R.O.B. had a product ID of HVC-012. This appears as his name in the Japanese version of Mario Kart DS[1], in the filename of stickers related to him, and is even referenced in the conversation between Pit and Palutena regarding R.O.B.
  • R.O.B. is the only character that is not from a video game. Rather, he is a video game peripheral for the NES, which also makes him the only character in the series who originated in the real world.
  • In Super Smash Bros. 4, R.O.B. is the only character whose default costume is different depending on what version of the game is played. He sports his NES color scheme in all regions outside of Japan and his Famicom color scheme in Japan.
  • While hard to hear, R.O.B. actually has a "voice" of sorts, which consists of subdued mechanical beeps. It is easiest to hear him when he is stunned or star KO'd.
  • R.O.B. is the only unlockable newcomer in Brawl to remain as an unlockable character in both versions of SSB4.
    • Additionally, he and Wario are the only newcomers from Brawl to return for SSB4 as unlockable characters, as Wario is a starter character in Brawl.

Notes