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|user=[[Mii Swordfighter]]}} | |user=[[Mii Swordfighter]]}} | ||
{{cquote|''Send multiple damaging shock waves at your foes.''|cite=''Smash for 3DS''{{'}}s foldout}} | {{cquote|''Send multiple damaging shock waves at your foes.''|cite=''Smash for 3DS''{{'}}s foldout}} | ||
'''Final Edge''' ({{ja|ファイナルエッジ| | '''Final Edge''' ({{ja|ファイナルエッジ|Fainaru Ejji}}, ''Final Edge'') is the {{SSB4|Mii Swordfighter}}'s [[Final Smash]]. It involves the Mii Swordfighter lifting his/her sword and unleashing many low-knockback crescents of random colors in a chosen direction. It is similar to {{b|Wii Fit|Final Smash}}, and bears a resemblance to the Sword Beam from {{Uv|The Legend of Zelda}} franchise. Compared to Wii Fit, Final Edge is much weaker, each slash dealing mediocre knockback, designed to overcome foes with its sheer number of slashes and drag them offstage for a KO. | ||
This Final Smash behaves slightly differently between both versions of ''SSB4''. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can unleash a powerful blow from its sword to anyone very close to it as it initiates the attack. This hitbox can KO opponents at moderate damage percentages. | This Final Smash behaves slightly differently between both versions of ''SSB4''. Final Edge on the Wii U makes the crescents follow a wider path, giving it more vertical range and less accuracy than on the 3DS. In both versions, however, the Swordfighter can unleash a powerful blow from its sword to anyone very close to it as it initiates the attack. This hitbox can KO opponents at moderate damage percentages. |
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