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Taunt canceling: Difference between revisions

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==In'' [[Super Smash Bros. 4]]''==
==In'' [[Super Smash Bros. 4]]''==
Due to the length of her taunts, {{SSB$|Bayonetta}} can cancel them half-way through. {{SSB4|Greninja}} can also end them if used during [[Shadow Sneak]].
Due to the length of her taunts, {{SSB4|Bayonetta}} can cancel them half-way through. {{SSB4|Greninja}} can also end them if used during [[Shadow Sneak]].


==External links==
==External links==

Revision as of 16:20, November 9, 2016

Dr. Mario taunt-canceling in Melee.

Taunt canceling is a feature in the Super Smash Bros. games which cancels the taunt animation of a character but not the taunt sound, often for mindgames or for humorous purposes. It is done by combining a taunt with the teetering animation that occurs when a character is on the edge of a platform. Pressing L at the moment of teeter will result in that character's taunt sound being played, but without the animation, allowing a player to move freely. When done rapidly, it is possible to have the same taunt sound be played multiple times overlapping each other. Any character can taunt cancel, but Luigi, Link, Samus, Kirby, and Fox will not produce a sound while doing so. This technique is also possible in Melee by using Randall the Cloud by taunting right before Randall moves back into the stage. In both Melee and Brawl, using the platforms on Rainbow Cruise that disappear, it's possible to do a pseudo-taunt cancel. The player can also taunt cancel using the wind on Dream Land, but only in Smash 64 and they can taunt cancel after being on the revival platform in Smash 64 as well automatically. It is also possible to taunt cancel in Brawl using the "escalator platforms" in the Stage Builder.

In Super Smash Bros.

Players can taunt cancel using the following techniques:

  • By teeter cancelling the taunt
  • By taunting using the wind on Dream Land (can be done repeatedly)
  • By taunting while on the respawn platform

The following characters produce sounds while taunt cancel due to their taunt sound and animation beginning simultaneously:

Luigi, Link, Samus, Kirby, and Fox produce no sound but can taunt cancel with usually no visible effect. However, if Kirby has Inhale'd an ability, taunt cancelling can be used to quickly remove it.

Taunt cancelling is used in competitive play in 64 as a quick way to move and not run off platforms. This is especially true with Captain Falcon and to an extent Mario. Due to the closeness of the taunt button on Hori minipads, multiple Falcon mains such as Tacos subsequently prefer these controllers.

In Super Smash Bros. Melee

In Melee, the player can taunt cancel with Dr. Mario and Young Link. To perform this, one must dash towards an edge and then taunt before they reach the edge. The momentum of Dr. Mario or Young Link will keep going during the start of their taunt animations, and the taunt animation will then be canceled by the edge animation.

In Super Smash Bros. 4

Due to the length of her taunts, Bayonetta can cancel them half-way through. Greninja can also end them if used during Shadow Sneak.

External links