Super Smash Bros. Melee
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Exploit: Difference between revisions

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(New Page: {{ArticleIcons|allgames=y}} thumb|right|{{SSBM|Luigi}} performs [[wavedashing in ''Melee'', an exploit unique to the game.]] An '''exploit''' is a case in video...)
 
(CAn't think of any exploits in Smash 64 or Smash 4. Huh. Obv add them if they exist.)
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[[File:Wavedashing.gif|thumb|right|{{SSBM|Luigi}} performs [[wavedashing]] in ''Melee'', an exploit unique to the game.]]
[[File:Wavedashing.gif|thumb|right|{{SSBM|Luigi}} performs [[wavedashing]] in ''Melee'', an exploit unique to the game.]]
An '''exploit''' is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from [[glitch]]es, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.
An '''exploit''' is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from [[glitch]]es, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.

Revision as of 12:20, August 23, 2016

Luigi performs wavedashing in Melee, an exploit unique to the game.

An exploit is a case in video games where two or more separate mechanics individually work as intended, but when combined, yield an effect that is not intended to occur. Exploits are different from glitches, which occur due to programming oversights affecting a singular process; that said, there can be some grey area between what defines a glitch and what defines an exploit.

Exploits in the Super Smash Bros. series have been rare; thus far, these exploits have seen use in tournaments, where they are generally considered legal.

Notable exploits