Super Smash Bros.: Difference between revisions

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===Non-playable characters===
===Non-playable characters===
*[[Giant DK|Giant Donkey Kong]]
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*[[Metal Mario]]
 
*[[Fighting polygon team|Fighting Polygon Team]]
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*[[Master Hand]]
 
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==Stages==
==Stages==

Revision as of 12:34, April 28, 2008

Super Smash Bros.
Super Smash Bros.
Developer(s) HAL Laboratory, Inc.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Released Japan January 21, 1999
USA
Mode(s) Single-player, multiplayer (2-4)
Ratings ESRB: E
OFLC: G8+
Platform(s) Nintendo 64, iQue Player
Media 128 megabit (16 megabyte) cartridge

Super Smash Bros. (Nintendo All-Star! Great Fray Smash Brothers; ニンテンドウオールスター! 大乱闘スマッシュブラザーズ, Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu) is the game that started the Super Smash Bros. game series. It is the predecessor of Super Smash Bros. Melee, and the pre-predecessor to Super Smash Bros. Brawl. It was released in Japan on January 21, 1999, in North America on April 27, 1999, and in Europe on November 19, 1999. It's playable on Nintendo 64 and the iQue Player and may become available on the Wii's Virtual Console sometime in the future.


Characters

There are 12 characters in SSB, eight of which are available from the start, and four of which are unlockable.

Default characters

Secret characters

Non-playable characters

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Stages

* These stages have been revised and are also available in Super Smash Bros. Melee.

** Mushroom Kingdom must be unlocked.

Adventure stages

Non-playable stages

Modes

1-Player

Multi-player


Tournament play

Unlike SSBM, SSB never enjoyed a "real" professional competitive scene, but interest in SSB has been renewed in recent years with the popularity of SSBM, SSBB, and SSB online through Kaillera using the Project64K emulator. Standard tournament rules differ little from that of SSBM. The most common standard tournament rules are as follows:

  • Generally best 2 out of 3 (using 3 out of 5 or 4 out of 7 for finals)
  • Double Elimination
  • 5 stock
  • 10 minute time limit, if it is possible, most emulators don't have time limit
  • Items are turned off
  • Handicaps are off
  • The first match is selected randomly excluding Yoshi's Island, Sector Z, Planet Zebes, and Mushroom Kingdom.
  • Mushroom Kingdom, Sector Z, and sometimes Zebes are usually banned. Mushroom Kingdom for pipe spamming/ edge camping, Sector Z for the size and the arwing lasers, and Zebes sometimes for the acid.
  • The loser of each match picks the stage for the next match excluding the illegal stages listed above.
  • If Saffron City is selected on the first round and one of the players is using Ness, he/she may request a repick.
  • However, if the Ness player wins the match, his/her opponent may counterpick Saffron City.
  • The loser cannot choose a stage on which a previous match was played (known as "Dave's stupid rule").
  • For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand.
  • Players may repick characters after each match. However, the loser of each match gets to pick last (known as slob picks).