Super Smash Bros. Melee

DUMMY: Difference between revisions

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|availability = Hacking only
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'''DUMMY''' is a [[stage]] in ''[[Super Smash Bros. Melee]]'' which can only be found via [[Action Replay]]. When activated in the {{SSBM|debug menu}}, it crashes the game because the game does not specify a pointer for background music. This can be rectified through another hack that can force the game to present the stage without background music. DUMMY is primarily composed of empty space over a black background, save for a lone invisible platform in the center that can only be seen using the debug menu. Unusually, the stage lacks any [[blast line]]s, making it impossible to be KOed on the stage, and it is the one of two stages in the entire series to lack them, the other being the Test Room in ''[[Super Smash Bros. 4]]''.
'''DUMMY''' is a [[stage]] in ''[[Super Smash Bros. Melee]]'' which can only be found via [[Action Replay]]. When activated in the {{SSBM|debug menu}}, it crashes the game because the game does not specify a pointer for background music. This can be rectified through another hack that can force the game to present the stage without background music. DUMMY is primarily composed of empty space over a black background, save for a lone invisible platform in the center that can only be seen using the debug menu.  


The purpose for DUMMY is unknown; while [[Test (stage)|TEST]] has been speculated to be programming tests, DUMMY has nothing to show what it was used for. It has been speculated, however, that the stage is used for the victory screens, the background of the debug menu, and the start of the [[E3]] trailer of ''Brawl'', among other theories.
Unusually, while the stage has a standard set of [[blast line]]s, they are located extremely far from the stage's center; as a result, the game will [[crash]] before players come in contact with them, due to the game being unable to process the character's position on the screen.
 
DUMMY's purpose is unknown, and nothing in the game gives any suggestion as to what it was intended to be.


[[Category:Stages]]
[[Category:Stages]]

Revision as of 21:00, June 5, 2016

DUMMY
Link standing on DUMMY's lone invisible platform.
SmashBrosSymbol.svg
Universe Super Smash Bros.
Appears in Melee
Availability Hacking only

DUMMY is a stage in Super Smash Bros. Melee which can only be found via Action Replay. When activated in the debug menu, it crashes the game because the game does not specify a pointer for background music. This can be rectified through another hack that can force the game to present the stage without background music. DUMMY is primarily composed of empty space over a black background, save for a lone invisible platform in the center that can only be seen using the debug menu.

Unusually, while the stage has a standard set of blast lines, they are located extremely far from the stage's center; as a result, the game will crash before players come in contact with them, due to the game being unable to process the character's position on the screen.

DUMMY's purpose is unknown, and nothing in the game gives any suggestion as to what it was intended to be.