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|publisher = Nintendo
|publisher = Nintendo
|designer = Shigeru Miyamoto
|designer = Shigeru Miyamoto
|released = {{Flag|Japan}} September 13, 1985<br>{{Flag|USA}} October 18, 1986<br>{{Flag|Europe}} May 15, 1987<br>{{Flag|Australia}}1987
|released = {{Flag|Japan}} September 13, 1985<br>{{Flag|USA}} October 1985<br>{{Flag|Europe}} May 15, 1987<br>{{Flag|Australia}}1987
|genre = Platformer
|genre = Platformer
|platform = Nintendo Entertainment System<br>Family Computer Disk System<br>Game Boy Advance<br>[[Virtual Console]]
|platform = Nintendo Entertainment System<br>Family Computer Disk System<br>Game Boy Advance<br>[[Virtual Console]]
Line 42: Line 42:


The game's name may have inspired the name of the English versions of the ''Smash Bros.'' games.
The game's name may have inspired the name of the English versions of the ''Smash Bros.'' games.
Interestingly enough, the exact date of ''Super Mario Bros'''s original American release is currently unknown; though several sources have made their estimates, there has been no credible evidence to verify them. The closest estimate comes from the Chronology in ''Brawl'', which pinpoints the release date at October of 1985.<ref>http://www.nintendolife.com/news/2012/03/the_mystery_of_the_super_mario_bros_us_release_date</ref><ref>http://www.gamasutra.com/view/feature/167392/sad_but_true_we_cant_prove_when_.php?print=1</ref>





Revision as of 09:29, May 13, 2016

Super Mario Bros.
SuperMarioBrosbox.jpg
MarioSymbol.svg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Released Japan September 13, 1985
USA October 1985
Europe May 15, 1987
Australia1987
Genre(s) Platformer
Platform(s) Nintendo Entertainment System
Family Computer Disk System
Game Boy Advance
Virtual Console
Article on Super Mario Wiki Super Mario Bros.

Super Mario Bros. (スーパーマリオブラザーズ, Super Mario Bros.), sometimes referred to as Super Mario or SMB, is a 1985 platforming video game for the Nintendo Entertainment System. The plot is about a hero named Mario, who goes on a journey to save Princess Peach from the clutches of the evil Bowser, King of the Koopas, and restore peace to the land of the Mushroom Kingdom. Having sold immensely well, Super Mario Bros. is famous for popularizing the side-scrolling genre and it has been remade and ported on many Nintendo consoles. It appears as a Masterpiece in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In Brawl, it can be played for 60 seconds and starts at the first level. In Smash Wii U, it can be played for 180 seconds and starts at the title screen.

In the Super Smash Bros. series

File:SMBMasterpiece.png
Screenshot from the Masterpiece in Brawl.

Characters

Peach and Bowser debuted in this game. Mario and Luigi have costumes that make them look like they obtained a Fire Flower, an item that debuted in this game.

Moves

Mario and Luigi's Fireball move is based on the power they obtained from the Fire Flowers. Their Up special move, Super Jump Punch, is based on the jumping animation from this game. Toad, a character that first appeared in this game, appears as Peach's neutral special move. Bowser's Fire Breath move is based on his ability to breathe fire. Even though he first showed this ability in Super Mario 64, he could spit fireballs since this game. Additionally, one of his custom moves, Fire Shot, is based on his ability to spit fireballs in this game. His up special move, Whirling Fortress, may be based on how Koopas enter their shells when hit.

Stages

Stages in Smash 64, Melee, and Brawl are based on this game. The first two stages look similiar to how the original game looks and even have the original music playing. Mushroomy Kingdom has two versions: one is a recreation of World 1-1, and the other is a recreation of World 1-2. In addition, this game is the basis for one of the themes in Super Mario Maker.

Items

Many items from this game, namely the Super Mushroom, the Fire Flower, the Super Star, and the Green and Red Shells made their first appearances in this game. The Super Mushroom can be found in blocks and makes Mario and Luigi grow bigger. The Fire Flower can also be found in blocks. It changed Mario and Luigi's clothes, giving them the power to throw fireballs. The Super Star is another item that can be found in blocks, and makes Mario and Luigi invincible, also giving them the power to kill enemies just by touching them. Green and Red shells can be obtained by defeating Koopas and are used to defeat enemies.

Assist Trophies

Lakitu and Spinies and Hammer Bro are both enemies in this game. Both of them appear as assist trophies, and act the same way they do in this game. Lakitu and Spinies even retain their original 8-bit look.

Enemies

Lots of enemies from this game appear as enemies in Adventure Mode, Adventure Mode: The Subspace Emissary and Smash Run. These are Goombas, Koopa Troopas, Koopa Paratroopas, Bullet Bills, Bill Blasters, Hammer Bros., Lakitu and Spinies.

Misc.

Mario also has a taunt appearing in all four games referencing this game; when Mario grows, he stands in the same stance (body facing towards player, with head turned 90 degrees) as he does in this game.

The game's name may have inspired the name of the English versions of the Smash Bros. games.

Interestingly enough, the exact date of Super Mario Bros's original American release is currently unknown; though several sources have made their estimates, there has been no credible evidence to verify them. The closest estimate comes from the Chronology in Brawl, which pinpoints the release date at October of 1985.[1][2]