Reflection: Difference between revisions

29 bytes removed ,  8 years ago
m
Someone must have thought "Shine" was the only reflector move...
m (Someone must have thought "Shine" was the only reflector move...)
Line 2: Line 2:
[[File:Reflection Fox Capsule Brawl.gif|thumb|right|250px|{{SSBB|Fox}} reflecting a thrown [[Capsule]] in ''Brawl''.]]
[[File:Reflection Fox Capsule Brawl.gif|thumb|right|250px|{{SSBB|Fox}} reflecting a thrown [[Capsule]] in ''Brawl''.]]
:''For the move shared by the Star Fox characters, see [[Reflector]].''
:''For the move shared by the Star Fox characters, see [[Reflector]].''
'''Shine''' is the process of using a particular [[special move]] to deflect incoming [[projectile]]s. The projectile then becomes property of the reflector's user and is often redirected to hit the original attacker, though some moves such as {{b|Thunder|Pokémon}} are not redirected when reflected. Most reflectors increase the damage done by projectiles, while some also increase their speed. Projectiles can be reflected from any direction.
A '''Reflection''' is the process of deflecting incoming [[projectile]]s. The projectile then becomes property of the reflector's user and is often redirected to hit the original attacker, though some moves such as {{b|Thunder|Pokémon}} are not redirected when reflected. Most reflectors increase the damage done by projectiles, while some also increase their speed. Projectiles can be reflected from any direction.


It is possible for a single projectile to be reflected multiple times, such as back and forth between two characters' reflectors, but if a projectile becomes too strong it will overcome a reflector.
It is possible for a single projectile to be reflected multiple times, such as back and forth between two characters' reflectors, but if a projectile becomes too strong it will overcome a reflector.