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Fox received a mix of [[buff]]s and [[nerf]]s in the transition from ''Brawl'' to ''SSB4'', but was objectively nerfed in terms of frame data. Fox's neutral game is less effective, with increased lag on his aerials and a weakened camping game due to the removal of auto-canceling on his Blaster. This means Fox can no longer safely bait as many bad approaches from his opponents. Additionally, some of his finishers (such as up smash and back aerial) have been weakened. He is lighter, and the changes to hitstun canceling makes him even easier to combo at low percentages and worsens his endurance. One of his most significant nerfs was to his [[Reflector]], which can no longer allow him to stall in the air effectively due to its drastically increased ending lag, and can no longer semi-spike, making it much less effective overall. | Fox received a mix of [[buff]]s and [[nerf]]s in the transition from ''Brawl'' to ''SSB4'', but was objectively nerfed in terms of frame data. Fox's neutral game is less effective, with increased lag on his aerials and a weakened camping game due to the removal of auto-canceling on his Blaster. This means Fox can no longer safely bait as many bad approaches from his opponents. Additionally, some of his finishers (such as up smash and back aerial) have been weakened. He is lighter, and the changes to hitstun canceling makes him even easier to combo at low percentages and worsens his endurance. One of his most significant nerfs was to his [[Reflector]], which can no longer allow him to stall in the air effectively due to its drastically increased ending lag, and can no longer semi-spike, making it much less effective overall. | ||
However, Fox benefits from the general changes of ''SSB4''. This most notably includes the removal of [[chain grab]]bing, which was a major reason for his mid-tier placement in ''Brawl'', and early [[hitstun]] cancelling, which restores his ability to perform short combos with some of his more versatile attacks, such as his up tilt and neutral aerial. Additionally, while Fox's neutral game was nerfed, it still remains better than most due to his retained mix-ups and | However, Fox benefits from the general changes of ''SSB4''. This most notably includes the removal of [[chain grab]]bing, which was a major reason for his mid-tier placement in ''Brawl'', and early [[hitstun]] cancelling, which restores his ability to perform short combos with some of his more versatile attacks, such as his up tilt and neutral aerial. Additionally, while Fox's neutral game was nerfed, it still remains better than most due to his retained mix-ups and excellent [[foxtrot]] and [[short hop]]. Fox also benefits from a better [[jab cancel]], which can set up KOs more reliably. His recovery has also improved, with [[Fox Illusion]] no longer leaving him [[helpless]] and [[Fire Fox]] traveling farther. Finally, his Reflector was given a slightly longer hitbox duration and a larger hitbox in update [[1.1.0]], making it more effective than it was initially for edgeguarding. As a result, he is considered to be much better relative to the cast than he was in ''Brawl'', reflected by his much greater tournament success compared to ''Brawl'' with many more dedicated mains pushing his metagame. | ||
===Aesthetics=== | ===Aesthetics=== |
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