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(Added information regarding the weight value changes of Bowser and Charizard in ssb4.) Tag: Mobile edit |
(Added content regarding Sheik's second weight change in SSB4.) Tag: Mobile edit |
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According to the game, weight is the base factor in determining how many powers can be equipped in [[Smash Run]]. There are other factors -- namely a character's [[Walking|speed]] -- so it is not a direct linear correlation, but as a general rule weight definitely carries a positive correlation: the higher the weight, the greater the number of powers, with the only exceptions being Miis and the DLC fighters having a power limit of 25. | According to the game, weight is the base factor in determining how many powers can be equipped in [[Smash Run]]. There are other factors -- namely a character's [[Walking|speed]] -- so it is not a direct linear correlation, but as a general rule weight definitely carries a positive correlation: the higher the weight, the greater the number of powers, with the only exceptions being Miis and the DLC fighters having a power limit of 25. | ||
Additionally, Patch 1.1.3 slightly decreased the weight value of Sonic and Patch 1.1.4 slightly decreased the weight values of Sheik, Zero Suit Samus | Additionally, Patch 1.1.3 slightly decreased the weight value of Sonic and Patch 1.1.4 slightly decreased the weight values of Sheik, Zero Suit Samus and Rosalina and Luma, and finally, 1.1.5 even further decreased Sheik's weight. While this makes them easier to K.O., it also makes them slightly more resistant to combos. Furthermore, Patch 1.1.3 slightly increased the weight values Kirby and Ganondorf, and Patch 1.1.5 increased the weight of Mewtwo, Bowser, and Charizard, granting them slightly higher survivability, but also giving the. slightly higher vulnerability to combos. However, none of these weight changes have managed to severely change the positions of any of these characters in the metagame. | ||
{| class="wikitable sortable collapsible collapsed" style="text-align:center" | {| class="wikitable sortable collapsible collapsed" style="text-align:center" |
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