List of updates (SSB4)/1.1.5 changelog: Difference between revisions

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==Ganondorf==
==Ganondorf==
*{{buff|Neutral attack has less startup, ending lag, and the arm hitbox deals 1% more damage.}}
*{{buff|Neutral attack damage|4%/7%/10%|6%/8%/10%.}}
*{{buff|Up aerial sends opponents at a more horizontal angle, improving its edge-guarding ability.}}
*{{buff|Neutral attack start-up|8 frames|7.}}
*{{buff|Wizard Foot deals 2% more damage on the clean and late hitboxes.}}
*{{buff|Neutral attack ending lag|35 frames|29.}}
*{{buff|Grounded [[Flame Choke]] and [[Flame Wave]] grabbox increased by 2 units.}}
*{{buff|Grounded [[Wizard's Foot]] (clean) damage|12%|14%}}
*{{buff|Grounded Wizard's Foot (late) damage|10%|12%}}
*{{buff|Grounded [[Wizard's Dropkick]] (clean) damage|9%|11%}}
*{{buff|Grounded Wizard's Dropkick (late) damage|7%|9%}}
*{{buff|Grounded [[Wizard's Assault]] (clean) damage|10%|12%}}
*{{buff|Grounded Wizard's Assault (late) damage|9%|11%}}


==Greninja==
==Greninja==

Revision as of 02:39, March 16, 2016

An icon for denoting incomplete things.

This is the list of known changes in version 1.1.5 of Super Smash Bros. 4. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.

Bayonetta

Charizard

Cloud

  • Nerf Up aerial deals 1% less damage.
  • Nerf Finishing Touch knockback decreased.

Corrin

Ganondorf

  • Buff Neutral attack damage: 4%/7%/10% → 6%/8%/10%.
  • Buff Neutral attack start-up: 8 frames → 7.
  • Buff Neutral attack ending lag: 35 frames → 29.
  • Buff Grounded Flame Choke and Flame Wave grabbox increased by 2 units.
  • Buff Grounded Wizard's Foot (clean) damage: 12% → 14%
  • Buff Grounded Wizard's Foot (late) damage: 10% → 12%
  • Buff Grounded Wizard's Dropkick (clean) damage: 9% → 11%
  • Buff Grounded Wizard's Dropkick (late) damage: 7% → 9%
  • Buff Grounded Wizard's Assault (clean) damage: 10% → 12%
  • Buff Grounded Wizard's Assault (late) damage: 9% → 11%

Greninja

Mega Man

  • Buff Neutral attack (sweetspot) damage: 2 → 3.
  • Nerf Forward smash ending lag increased.
  • Buff Neutral aerial (sweetspot) damage: 2 → 4.

Meta Knight

Mewtwo

  • Buff Weight slightly increased: 72 → 74

Mr. Game & Watch

  • Buff B-air landing hitbox damage: 3.5 → 4.5%

Palutena

Samus

Sheik

  • Nerf Sheik's forward throw now sends opponents tumbling at 0%, reducing its combo ability.
  • Nerf Forward throw has more knockback growth: 65 → 72.
  • Change Forward throw's angle has been altered (70° → 72°).
  • Change Down throw's angle has been altered (80° → 77°).
  • Nerf Down throw has more knockback growth: 75 → 90.
  • Nerf Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.
  • Nerf Needle Storm has reduced range.
  • Buff Down smash's knockback scaling increased (155 -> 165).

Zelda

Zero Suit Samus

  • Nerf Up aerial deals less damage (8 -> 6.5), with knockback compensated.
  • Nerf Neutral aerial deals less damage (10 -> 8), with knockback compensated.
  • Nerf Down Throw deals less damage (7 -> 5), with knockback compensated.
  • Buff Plasma Whip (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.

External Links

SmashBoards 1.1.5 Community Patch Notes