List of updates (SSB4)/1.1.5 changelog: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
|||
Line 51: | Line 51: | ||
*{{nerf|Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.}} | *{{nerf|Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.}} | ||
*{{nerf|Needle Storm has reduced range.}} | *{{nerf|Needle Storm has reduced range.}} | ||
*{{buff|Down smash's knockback scaling increased (155 -> 165).}} | |||
==Zelda== | ==Zelda== | ||
— | — | ||
==Zero Suit Samus== | ==Zero Suit Samus== | ||
{{nerf|Up aerial deals less damage (8 -> 6.5), with knockback compensated.}} | |||
{{nerf|Neutral aerial deals less damage (10 -> 8), with knockback compensated.}} | |||
{{nerf|Down Throw deals less damage (7 -> 5), with knockback compensated.}} | |||
{{buff|[[Plasma Whip]] (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.}} | |||
==External Links== | ==External Links== |
Revision as of 02:24, March 16, 2016
This is the list of known changes in version 1.1.5 of Super Smash Bros. 4. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.
Bayonetta
—
Charizard
—
Cloud
- Up aerial deals 1% less damage.
- Finishing Touch knockback decreased.
Corrin
—
Ganondorf
- Neutral attack has less startup, ending lag, and the arm hitbox deals 1% more damage.
- Up aerial sends opponents at a more horizontal angle, improving its edge-guarding ability.
- Wizard Foot deals 2% more damage on the clean and late hitboxes.
Greninja
—
Mega Man
- Neutral attack (sweetspot) damage: 2 → 3.
- Forward smash ending lag increased.
- Neutral aerial (sweetspot) damage: 2 → 4.
Meta Knight
—
Mewtwo
- Weight slightly increased: 72 → 74
Mr. Game & Watch
- B-air landing hitbox damage: 3.5 → 4.5%
Palutena
—
Samus
—
Sheik
- Sheik's forward throw now sends opponents tumbling at 0%, reducing its combo ability.
- Forward throw has more knockback growth: 65 → 72.
- Forward throw's angle has been altered (70° → 72°).
- Down throw's angle has been altered (80° → 77°).
- Down throw has more knockback growth: 75 → 90.
- Forward aerial has less range: def hitboxZ pos 3.5 → 2.5, hitboxZ pos 3.5 → 2.5.
- Needle Storm has reduced range.
- Down smash's knockback scaling increased (155 -> 165).
Zelda
—
Zero Suit Samus
Up aerial deals less damage (8 -> 6.5), with knockback compensated. Neutral aerial deals less damage (10 -> 8), with knockback compensated. Down Throw deals less damage (7 -> 5), with knockback compensated. Plasma Whip (Sweetspot) deals more damage (6 -> 7), making it slightly stronger.
External Links
SmashBoards 1.1.5 Community Patch Notes
Super Smash Bros. 4 updates | |
---|---|
List of updates | 1.0.0 · 1.0.1 · 1.0.2 · 1.0.3 · 1.0.4 · 1.0.5 · 1.0.6 · 1.0.7 · 1.0.8 · 1.0.9 · 1.1.0 · 1.1.1 · 1.1.2 · 1.1.3 · 1.1.4 · 1.1.5 · 1.1.6 · 1.1.7 |
List of updates | 1.0.0 · 1.0.1 · 1.0.2 · 1.0.6 · 1.0.7 · 1.0.8 · 1.0.9 · 1.1.0 · 1.1.1 · 1.1.2 · 1.1.3 · 1.1.4 · 1.1.5 · 1.1.6 · 1.1.7 |
Patch changelogs | 1.0.4 · 1.0.6 · 1.0.8 · 1.1.0 · 1.1.1 · 1.1.3 · 1.1.4 · 1.1.5 · 1.1.6 |