Weight: Difference between revisions

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Added information regarding the changes to certain characters weight values in Smash 4 due to the 1.1.4 Game patch.
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(Added information regarding the changes to certain characters weight values in Smash 4 due to the 1.1.4 Game patch.)
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According to the game, weight is the base factor in determining how many powers can be equipped in [[Smash Run]]. There are other factors -- namely a character's [[Walking|speed]] -- so it is not a direct linear correlation, but as a general rule weight definitely carries a positive correlation: the higher the weight, the greater the number of powers, with the only exceptions being Miis and the DLC fighters having a power limit of 25.
According to the game, weight is the base factor in determining how many powers can be equipped in [[Smash Run]]. There are other factors -- namely a character's [[Walking|speed]] -- so it is not a direct linear correlation, but as a general rule weight definitely carries a positive correlation: the higher the weight, the greater the number of powers, with the only exceptions being Miis and the DLC fighters having a power limit of 25.
Additionally, Patch 1.1.4 slightly decreased the weight values of Sheik, Zero Suit Samus, and Rosalina and Luma. While this makes them easier to K.O., it also makes them slightly more resistant to combos. However, the changes have failed to severely change their position in the metagame.


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