Camping: Difference between revisions

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===Projectile camping===
===Projectile camping===
The most common form of camping, '''projectile camping''' is the act of camping while utilising [[projectile]]s to keep the opponent away. Unlike other methods of camping, there are many characters who are incapable of utilising this method of camping, due to the obvious lack of a projectile attack, or possessing a projectile that has too short a range and/or too much start-up/ending [[lag]] to be campable with (such as [[Bowser]] with [[Fire Breath]]). While it is feasible to projectile camp with any projectile, faster projectiles, and those that are [[transcendent]], are typically more effective at keeping the opponent away. Large, flat stages with little or no platforms are also typically the most effective stages to projectile camp on ([[Final Destination]] being a particularly controversial example). Examples of characters that are excellent at projectile camping include {{SSBB|Falco}} and {{SSBB|Olimar}}, who possess very fast projectiles that rack up damage quickly, the latter being able to block oncoming projectiles as well.
The most common form of camping, '''projectile camping''' is the act of camping while utilising [[projectile]]s to keep the opponent away. Unlike other methods of camping, there are many characters who are incapable of utilising this method of camping, due to the obvious lack of a projectile attack, or possessing a projectile that has too short a range and/or too much start-up/ending [[lag]] to be campable with (such as [[Bowser]] with [[Fire Breath]]). While it is feasible to projectile camp with any projectile, faster projectiles, and those that are [[transcendent]], are typically more effective at keeping the opponent away. Large, flat stages with little or no platforms are also typically the most effective stages to projectile camp on ([[Final Destination]] being a particularly controversial example). Examples of characters that are excellent at projectile camping include {{SSBB|Falco}} and {{SSBB|Olimar}}, who possess very fast projectiles that rack up damage quickly, the former being able to block oncoming projectiles as well with his down-special.


Unlike other forms of camping, projectile camping is rarely done with the intention of timing the opponent out or gaining easy KOs. Instead, it is typically done to force the opponent to approach, as unless the opponent is in possession of an effective [[reflect]]or or a more effective projectile, they will continue to sustain damage while the camping player doesn't. Projectile camping is also the only form of camping that can be practical in even or losing situations if the opponent refuses to approach, as it is feasible to rack up enough damage through projectiles to regain a lost lead and force the opponent to approach.
Unlike other forms of camping, projectile camping is rarely done with the intention of timing the opponent out or gaining easy KOs. Instead, it is typically done to force the opponent to approach, as unless the opponent is in possession of an effective [[reflect]]or or a more effective projectile, they will continue to sustain damage while the camping player doesn't. Projectile camping is also the only form of camping that can be practical in even or losing situations if the opponent refuses to approach, as it is feasible to rack up enough damage through projectiles to regain a lost lead and force the opponent to approach.
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