Self-destruct: Difference between revisions

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A '''self-destruct''' (abbreviated as '''SD''') is when a character is [[KO]]'d without being hit by an opponent. This usually equates to a suicide such as jumping off the edge, but falls also count as SDs when the stage KOs someone. In [[Time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In [[Bonus mode]], the player's [[bonus points|score]] is lowered by 500 points.
A '''self-destruct''' (abbreviated as '''SD''') is when a character is [[KO]]'d without being hit by an opponent. This usually equates to a suicide such as jumping off the edge, but falls also count as SDs when the stage KOs someone. In [[time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In [[bonus mode]], the player's [[bonus points|score]] is lowered by 500 points.


Killing a teammate also counts as a self-destruct.
Killing a teammate also counts as a self-destruct.


In [[Super Smash Bros.]] and [[Super Smash Bros. Melee]], a fall counts as an SD if one of two things happened:
In ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', a fall counts as an SD if one of two things happened:
*The character was standing on the ground, did not get hit by anything, and fell.
*The character was standing on the ground, did not get hit by anything, and fell.
*The character was hit by a stage hazard and fell.
*The character was hit by a stage hazard and fell.
In [[Super Smash Bros. Brawl]], however, a SD can only be attained if the KO'd character did not get hit by an opponent during the entire stock. Thusly, a character can be hit by any attack and walk off the edge, yet it does not count as an SD. Even performing a [[Footstool Jump]] without dealing damage will not make it count as an SD.
In ''[[Super Smash Bros. Brawl]]'', however, a SD can only be attained if the KO'd character did not get hit by an opponent during the entire [[stock]]. Thusly, a character can be hit by any attack and walk off the edge, yet it does not count as an SD. Even performing a [[Footstool Jump]] without dealing damage will not make it count as an SD.


==See also==
==See also==
*[[KO]]
*[[KO]]
[[category:Terms]]
[[category:Terms]]

Revision as of 00:59, September 25, 2010

A self-destruct (abbreviated as SD) is when a character is KO'd without being hit by an opponent. This usually equates to a suicide such as jumping off the edge, but falls also count as SDs when the stage KOs someone. In time mode, self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In bonus mode, the player's score is lowered by 500 points.

Killing a teammate also counts as a self-destruct.

In Super Smash Bros. and Super Smash Bros. Melee, a fall counts as an SD if one of two things happened:

  • The character was standing on the ground, did not get hit by anything, and fell.
  • The character was hit by a stage hazard and fell.

In Super Smash Bros. Brawl, however, a SD can only be attained if the KO'd character did not get hit by an opponent during the entire stock. Thusly, a character can be hit by any attack and walk off the edge, yet it does not count as an SD. Even performing a Footstool Jump without dealing damage will not make it count as an SD.

See also