Snapshot: Difference between revisions

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[[Image:Brawl Snapshot.png|right|thumb|280px|An example of a snapshot in ''Brawl''.]]
[[Image:Brawl Snapshot.png|right|thumb|280px|An example of a snapshot in ''Brawl''.]]
'''Snapshots''' were introduced in ''[[Super Smash Bros. Melee]]''. During a match, a player could use a virtual camera to save certain moments. Taking a snapshot required one to enter "[[Camera]]" mode then take pictures of the character(s) using the controller in port 4. The snapshot would save to the GameCube memory card, leaving the feature rather limited. Snapshots could be viewed in-game, but nothing else.
'''Snapshots''' are image files used to save certain moments of gameplay. They were introduced in ''[[Super Smash Bros. Melee]]''; during a match, a player could use a virtual camera to take pictures. Taking a snapshot required one to enter [[Camera]] mode and use the controller in port 4 to control the camera. The snapshot would save to the GameCube memory card, leaving the feature rather limited; snapshots could be viewed in-game, but nothing else.


''[[Super Smash Bros. Brawl|Brawl]]'' improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode (except [[Stadium]] and [[Wi-Fi]] modes), using the [[pause]] screen's camera. Snapshots can be saved either directly on the [[Wii]] or to an SD card. The amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via [[Nintendo Wi-Fi Connection|Wi-fi]].
''[[Super Smash Bros. Brawl|Brawl]]'' improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode (except [[Stadium]] and [[Wi-Fi]] modes), using the [[pause]] screen's camera. Snapshots can be saved either directly on the [[Wii]] or to an SD card. The amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via [[Nintendo Wi-Fi Connection|Wi-fi]].

Revision as of 21:59, September 3, 2010

File:Brawl Snapshot.png
An example of a snapshot in Brawl.

Snapshots are image files used to save certain moments of gameplay. They were introduced in Super Smash Bros. Melee; during a match, a player could use a virtual camera to take pictures. Taking a snapshot required one to enter Camera mode and use the controller in port 4 to control the camera. The snapshot would save to the GameCube memory card, leaving the feature rather limited; snapshots could be viewed in-game, but nothing else.

Brawl improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode (except Stadium and Wi-Fi modes), using the pause screen's camera. Snapshots can be saved either directly on the Wii or to an SD card. The amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via Wi-fi.

Note that the snapshot files when saved to the SD card are encrypted (so that Brawl doesn't read every image as a snapshot like the Photo Channel) and thus will need to be decrypted before they can be viewed on a computer. Decrypted snapshots wind up in .jpg format and appear squashed when taken in widescreen mode.

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