Bullet Climax: Difference between revisions
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{{Special Moves|char=Bayonetta|game=SSB4}} | {{Special Moves|char=Bayonetta|game=SSB4}} | ||
[[Category:Bayonetta]] | [[Category:Bayonetta]] | ||
[[Category:Projectiles]] | |||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] |
Revision as of 17:20, December 29, 2015
Bullet Climax | |
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File:BulletClimax1.pngFile:BulletClimax2.png | |
User | Bayonetta |
Universe | Bayonetta |
Bullet Climax is Bayonetta's neutral special in Super Smash Bros. 4. Bayonetta fires bullets forward at a slight angle either from her hand guns or heels. The attack can be held to charge up and deal more damage. Unlike her Bullet Arts, this attack deals hitstun and the bullets can be seen, meaning that they can be reflected like other projectiles.
Origin
In Bayonetta and its sequel, Bayonetta can fire her guns at any time with the Action Button, regardless of which weapons are equipped on her arms or legs. This attack is mainly done to preserve the score multiplier in between combos, as well as picking off enemies from a distance. Bayonetta is capable of walking and jumping while firing her guns. The actual Bullet Climax technique varies based on which weapons are equipped, with Bayonetta being able to manually aim her guns from a third person shooter perspective if she is wielding any. Much like in SSB4, she can also perform this technique with her stiletto guns as well.
Charge Bullet is an upgrade in Bayonetta 2, where Bayonetta can charge her bullets for more damage.