Shulk (SSB4)/Down special/Default: Difference between revisions
No edit summary |
|||
Line 1: | Line 1: | ||
==Overview== | ==Overview== | ||
Shulk's down special in ''SSB4'' is Vision, a [[counterattack]]. It is the lasts longer than any counter in the game, but the duration get shorter with consecutive uses. Unlike most counters in the game, it is not instant, so the can opponent can still move (albeit very slowly), and potentially dodge if use in the air. This move does have positives other counters don't have however. As previously mentioned, it lasts longer than any other counter in the game, Shulk moves a fair distance when attacked, giving him more range, and if the player holds the control stick in the direction Shulk is facing, the vision is stronger and faster, not giving Shulk opponents enough time to react, but has less range. | Shulk's down special in ''SSB4'' is Vision, a [[counterattack]]. It is the lasts longer than any counter in the game, but the duration get shorter with consecutive uses. Unlike most counters in the game, it is not instant, so the can opponent can still move (albeit very slowly), and potentially dodge if use in the air. This move does have positives other counters don't have however. As previously mentioned, it lasts longer than any other counter in the game, Shulk moves a fair distance when attacked, giving him more range, and if the player holds the control stick in the direction Shulk is facing, the vision is stronger and faster, not giving Shulk opponents enough time to react, but has less range. Shulk also slightly ducks during the counter, potentially dodging a move. | ||
{{technical data}} | {{technical data}} |
Revision as of 12:23, December 23, 2015
Overview
Shulk's down special in SSB4 is Vision, a counterattack. It is the lasts longer than any counter in the game, but the duration get shorter with consecutive uses. Unlike most counters in the game, it is not instant, so the can opponent can still move (albeit very slowly), and potentially dodge if use in the air. This move does have positives other counters don't have however. As previously mentioned, it lasts longer than any other counter in the game, Shulk moves a fair distance when attacked, giving him more range, and if the player holds the control stick in the direction Shulk is facing, the vision is stronger and faster, not giving Shulk opponents enough time to react, but has less range. Shulk also slightly ducks during the counter, potentially dodging a move.
|