Cape: Difference between revisions

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Cape is [[Mario]]'s [[Smash B|Side B]] attack. Mario snaps his cape from '''Super Mario World''' at the opponent. The cape turns opponents around and can reflect projectiles.
The term "'''Cape'''" refers to [[Mario]]'s '''Cape''' and [[Doctor Mario]]'s '''Super Sheet''' ([[smash B]]). Originating from ''[[Super Mario World]]'', the Cape enabled Mario the ability to fly across levels after obtaining a special feather. Mario later obtained this as his Side B move in ''[[Super Smash Bros. Melee]]'', as well as Dr. Mario, who uses it as his "Super Sheet". Either Cape action has the ability to reflect [[projectile]]s and spin [[character]]s in the opposite direction (even if they're [[shielding]]).<br>
The Cape deals up to 10% damage (12% for the Super Sheet) and has no [[knockback]]. This means that it will not interrupt attacks; rather, it only turns the enemy character around. This can leave [[recover]]ing characters unable to [[grab]] the [[ledge]].<br>
The cape can be broken in the same manner as Fox or Falco's [[shine]] can. That is to say, if the damage that the oncoming attack would do would break a [[shield]] in one hit, the cape will not work and Mario or Dr. Mario will enter broken shield animation.


{{Specialmoves|Fireball|Cape|Super Jump Punch|F.L.U.D.D.|Mario Finale|Mario}}
==Usage variations==
The Cape attacks can also be pronounced as a verb (capes, caped, caped), i.e. "I just caped that [[Marth]]'s recovery and won the [[tournament]]!"
<br/>Caping a character at the ledge may also be referred to as "shaming" your opponent.


==Variations==
{{Mario Special Moves}}
===Super Sheet===
{{Dr. Mario Special Moves}}
Super Sheet is [[Dr. Mario]]'s [[Smash B|Side B]] attack. Dr. Mario snaps a white sheet at opponents. It has the same effect as Mario's Cape.
 
[[Category:Side B moves]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Mario universe]]

Revision as of 08:10, March 2, 2008

The term "Cape" refers to Mario's Cape and Doctor Mario's Super Sheet (smash B). Originating from Super Mario World, the Cape enabled Mario the ability to fly across levels after obtaining a special feather. Mario later obtained this as his Side B move in Super Smash Bros. Melee, as well as Dr. Mario, who uses it as his "Super Sheet". Either Cape action has the ability to reflect projectiles and spin characters in the opposite direction (even if they're shielding).
The Cape deals up to 10% damage (12% for the Super Sheet) and has no knockback. This means that it will not interrupt attacks; rather, it only turns the enemy character around. This can leave recovering characters unable to grab the ledge.
The cape can be broken in the same manner as Fox or Falco's shine can. That is to say, if the damage that the oncoming attack would do would break a shield in one hit, the cape will not work and Mario or Dr. Mario will enter broken shield animation.

Usage variations

The Cape attacks can also be pronounced as a verb (capes, caped, caped), i.e. "I just caped that Marth's recovery and won the tournament!"
Caping a character at the ledge may also be referred to as "shaming" your opponent.

Template:Mario Special Moves Template:Dr. Mario Special Moves