Dash-canceling: Difference between revisions

→‎Crouching (Melee only): changed the description to be more useful
(→‎Crouching (Melee only): changed the description to be more useful)
Line 9: Line 9:


==[[Crouch]]ing (''[[Melee]]'' only)==
==[[Crouch]]ing (''[[Melee]]'' only)==
Crouching is available in ''Super Smash Bros. Melee'' during the run, not the dash, and is thus called '''run-canceling'''. Canceling with a crouch causes the character to slide a little bit, almost like [[Wavedash]]ing. If the crouch is released while the character slides, he/she is still considered to be standing, so basic, non-dashing [[A button]]-attacks are able to be performed while sliding (with the exception of the [[side smash]], which negates momentum unless the [[C-stick]] is used). It can also be used to simply exit the dash for those with slow running speed, since the distance of the slide is dependent on speed, not [[traction]].
Crouching is available in ''Super Smash Bros. Melee'' during the [[Run#Run|run]], which starts on frame 8-19, depending on the character. It is thus called '''run-canceling'''. Canceling with a crouch causes the character to slide a little bit, almost like [[Wavedash]]ing.  
From crouch, all attacks can be used immediately. Only movement, especially walking, dashing and platform-dropping, are not possible immediately. For these, waiting until the end of the crouch animation is necessary.


==[[Shield]]ing==
==[[Shield]]ing==
408

edits