Super Smash Bros. 4
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Character customization: Difference between revisions

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*'''[[Alternate costume (SSB4)#Mii Fighter|Headgear:]]''' Head accessories for Miis that behave similarly to outfits.
*'''[[Alternate costume (SSB4)#Mii Fighter|Headgear:]]''' Head accessories for Miis that behave similarly to outfits.
*'''[[Alternate costume (SSB4)#Mii Fighter|Outfits:]]''' Can be used to customize the outfits and accessories of Mii Fighters. Costume parts can be earned from Classic Mode and, in the 3DS game, Smash Run. Some costumes also alter the appearance of the weapon held by Swordfighters and Gunners (such as a leather bodysuit changing a Swordfighter's sword into a beam sword, or a tuxedo giving a Gunner's arm-cannon a smaller, sleeker appearance). Most costumes are exclusive to one class of Mii Fighter.
*'''[[Alternate costume (SSB4)#Mii Fighter|Outfits:]]''' Can be used to customize the outfits and accessories of Mii Fighters. Costume parts can be earned from Classic Mode and, in the 3DS game, Smash Run. Some costumes also alter the appearance of the weapon held by Swordfighters and Gunners (such as a leather bodysuit changing a Swordfighter's sword into a beam sword, or a tuxedo giving a Gunner's arm-cannon a smaller, sleeker appearance). Most costumes are exclusive to one class of Mii Fighter.
*'''[[Power]]s:''' Assorted powers that only take effect in [[Smash Run]]. A similar system was earlier used in {{s|icaruspedia|Kid Icarus: Uprising}}. All powers have multiple levels; higher levels grant a greater number and/or more effective uses, but take up more of the total weight limit <ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoEaGj7jw Miiverse Director's Room Post August 15th]</ref>. The total weight limit is determined by a character's weight and speed, including equipment affecting their speed; the faster and lighter they are, the lower the weight limit.
*'''[[Power]]s:''' Assorted powers that only take effect in [[Smash Run]]. A similar system was earlier used in {{s|icaruspedia|Kid Icarus: Uprising}}. All powers have multiple levels; higher levels grant a greater number and/or more effective uses, but take up more of the total weight limit <ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoEaGj7jw Miiverse Director's Room Post August 15th]</ref>. The total weight limit is determined by a character's weight and speed, including equipment affecting their speed; the faster and lighter they are, the lower the weight limit. However every DLC character can carry a total weight of 25.


==Trivia==
==Trivia==

Revision as of 04:31, November 5, 2015

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The beta character customization interface on an amiibo.

Character customization, officially character creation (キャラ作り, character building), referred to as Custom Move Sets (カスタマイズ必殺ワザ, Customize Special Techniques) in the Smash Direct, is a feature in Super Smash Bros. 4. It appears to allow players to alter several fundamental properties of characters' special moves. All characters have 1 standard and 2 variations of each special move to choose from, with the exception of Palutena and the Mii Fighters, who instead have a selection of completely different specials, which are all unlocked from the start. Certain characters, such as Mega Man, have moves that appear to function significantly differently as well.

Before the Super Smash Bros. Direct where the feature was officially announced, in June 2013, Masahiro Sakurai had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game. He had also stated that the customizations will not be alternate costumes (Mii Fighters are an exception), and that they would not have to be unlocked through repeated tasks.[1]

It is possible to save up to 10 custom versions of each character, except for the Mii Fighters (up to 99 of them can be saved). From the Character Select Screen, upon selecting a character, all customized versions of that character will show up, and the player can choose which version to play as or against. The same goes for Mii Fighters, with which every Mii Fighter ever created by the player will appear in a list for the player to choose from. Character customization can be enabled when playing locally or when playing online with friends or in certain tournaments , but not when playing online with anyone.

Customizations can also be copied between the 3DS and Wii U versions. However, copied customizations can't be modified at all, requiring the player to have to go back to the customization's game origin to make any changes.

General

The options for customizing movesets appear in the form of "Custom parts", which come in multiple types[2]:

  • Equipment: Collected through the games' numerous game modes, these items can be equipped to characters to boost three potential stats: speed, attack, and defense. Some of these items may be identical in appearance in menus, but offer different stat boosts. They do not affect the appearance of fighters in-game.
  • Specials: Lets players change the special attacks of various characters; up to 3 options are available for each directional input. This is currently not possible with DLC characters such as Mewtwo, however.
  • Headgear: Head accessories for Miis that behave similarly to outfits.
  • Outfits: Can be used to customize the outfits and accessories of Mii Fighters. Costume parts can be earned from Classic Mode and, in the 3DS game, Smash Run. Some costumes also alter the appearance of the weapon held by Swordfighters and Gunners (such as a leather bodysuit changing a Swordfighter's sword into a beam sword, or a tuxedo giving a Gunner's arm-cannon a smaller, sleeker appearance). Most costumes are exclusive to one class of Mii Fighter.
  • Powers: Assorted powers that only take effect in Smash Run. A similar system was earlier used in Kid Icarus: Uprising. All powers have multiple levels; higher levels grant a greater number and/or more effective uses, but take up more of the total weight limit [3]. The total weight limit is determined by a character's weight and speed, including equipment affecting their speed; the faster and lighter they are, the lower the weight limit. However every DLC character can carry a total weight of 25.

Trivia

  • In the 3DS version, taking the first letter of each category of custom parts available to Miis (Equipment, Specials, Headgear, Outfit, Powers) yields the word "eShop".
  • When copying a character, Kirby will always copy that character's default neutral special, even if that character has it set to a custom move.[4]
    • However, when copying Olimar with customs enabled, Kirby's side special variant will actually affect the variant of Pikmin Throw used.
  • When all special moves are collected, the game shows a message that says "Collected every custom special move! Show me your moves!", which references Captain Falcon's taunt in all four games.
  • When all outfits and headgears are collected in the UK version of SSB4, the game shows a message that says "Collected every outfit! Your body is ready!", which references Reggie Fils-Aime's infamous line from the E3 2007 Nintendo press conference.
  • Though Mewtwo doesn't actually have any custom moves, one could gain access to them in version 1.0.6 through a glitch involving carried-over Mii Fighters. Doing so would cause incredibly glitchy effects.
    • In a similar vein, as of version 1.0.8, all current downloadable characters do not have any custom special moves (although Ryu's moveset has a similar mechanic, no customization is involved, and he can use more than four special moves in the same match.)

References

External links