Reflect Barrier: Difference between revisions
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==Overview== | ==Overview== | ||
When activating this move, Palutena raises her shield forward, summoning in front of her a rectangular wall which [[reflect]]s [[projectile]]s. This barrier moves slowly away from her, [[push]]ing any opponents who make contact and vanishing shortly after. | When activating this move, Palutena raises her shield forward, summoning in front of her a rectangular wall which [[reflect]]s [[projectile]]s. This barrier moves slowly away from her, [[push]]ing any opponents who make contact and vanishing shortly after. Palutena's shield damages close enemies for 5%. While the barrier is wide and tall, it is far from flawless: If aimed right, small and guided projectiles can glance off the top of the wall and hit Palutena, not to mention its inability to protect her back. Additionally, if the barrier reflects too much damage (i.e. multiple Green Shells), it will break. Unlike other reflectors, the move can be used immediately after it shatters. | ||
==Customization== | ==Customization== |
Revision as of 17:44, October 7, 2015
Reflect Barrier | |
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Palutena using her Reflect Barrier to block an incoming Charge Shot from Samus | |
User | Palutena |
Universe | Kid Icarus |
Article on Icaruspedia | Reflect Barrier |
Reflect Barrier (反射盤, Reflection Panel) is Palutena's side special move.
Overview
When activating this move, Palutena raises her shield forward, summoning in front of her a rectangular wall which reflects projectiles. This barrier moves slowly away from her, pushing any opponents who make contact and vanishing shortly after. Palutena's shield damages close enemies for 5%. While the barrier is wide and tall, it is far from flawless: If aimed right, small and guided projectiles can glance off the top of the wall and hit Palutena, not to mention its inability to protect her back. Additionally, if the barrier reflects too much damage (i.e. multiple Green Shells), it will break. Unlike other reflectors, the move can be used immediately after it shatters.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the known variations:
1. Reflect Barrier | 2. Angelic Missile | 3. Super Speed |
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"Casts a reflective wall that moves forward for a short distance. Can be used to push rivals." | "Hurtle forth and collide with enemies to send them flying." | "Dash headfirst into opponents. You can even jump and attack while dashing." |
Origin
Reflect Barrier is an offensive-typed power that Pit or a fighter can wield in Kid Icarus: Uprising. Using this power conjures a shield that deflects projectiles from opponents for a limited time. Unlike the barrier's incarnation in Smash 4, its incarnation in Uprising is stationary, and simply blocks the path. The barrier's physical appearance and its ability to deflect projectiles in Uprising, however, carry over to Smash 4.