Meteor smash: Difference between revisions

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Meteor cancelling does not exist in the original ''Super Smash Bros.'', so its meteor smashes are functionally equivalent to [[spike]]s.
Meteor cancelling does not exist in the original ''Super Smash Bros.'', so its meteor smashes are functionally equivalent to [[spike]]s.


Although meteor cancelling is possible in ''Smash 4'', the wait time before meteor smashes can be cancelled increases as percentage gets higher, making meteor cancelling only useful for preventing early [[gimp]]s. Therefore, meteor smashes essentially act as true spikes at higher percents.
Meteor cancelling also has been removed in ''Smash 4''. While some have claimed it to still exist in a weaker form, this is just mistaking the smaller amount of hitstun on meteor smashes at low percents. There is no input window that allows you to actually cancel any knockback, therefore, meteor smashes essentially act as true spikes in Smash 4.


====Characters with unusual meteor cancel windows in ''Brawl''====
====Characters with unusual meteor cancel windows in ''Brawl''====
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