V-cancelling: Difference between revisions
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'''V-cancelling''' or '''Velocity cancelling''' is a technique | '''V-cancelling''' or '''Velocity cancelling''' is a technique that decreases the knockback velocity of moves in certain situations. This is done by pressing [[L]] or [[R]] 3 frames before the hitboxes collide. In order to V-cancel a player must be in the air, not in [[hitstun]], and cannot have pressed L or R within the last 40 frames. V-cancelling reduced the initial knockback velocity The decrease in knockback is around 5%. | ||
It was discovered and documented by {{Sm|Achilles1515}} in September 2015. | |||
==External links== | ==External links== | ||
* [https://www.reddit.com/r/SSBM/comments/3n1kgf/new_global_technique_discovery_vcanceling_reduce/ Original /r/ssbm post] | |||
* [https://www.youtube.com/watch?v=J0je2cwI2eQ Demonstration by Practical TAS] | * [https://www.youtube.com/watch?v=J0je2cwI2eQ Demonstration by Practical TAS] | ||
Revision as of 16:48, October 1, 2015
V-cancelling or Velocity cancelling is a technique that decreases the knockback velocity of moves in certain situations. This is done by pressing L or R 3 frames before the hitboxes collide. In order to V-cancel a player must be in the air, not in hitstun, and cannot have pressed L or R within the last 40 frames. V-cancelling reduced the initial knockback velocity The decrease in knockback is around 5%.
It was discovered and documented by Achilles1515 in September 2015.
External links