Forum:Smash DLC Thoughts: Difference between revisions

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::::The complicating factor is, if I understand correctly, Layton's swordfighting isn't really the main gist of the series. It's not like Zelda or Fire Emblem where characters fighting with swords is a major component of the gameplay. Isn't the gameplay of Layton games mostly puzzles? Because if so, it would seem like his moveset should derive more from that. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 17:27, 14 September 2015 (EDT)
::::The complicating factor is, if I understand correctly, Layton's swordfighting isn't really the main gist of the series. It's not like Zelda or Fire Emblem where characters fighting with swords is a major component of the gameplay. Isn't the gameplay of Layton games mostly puzzles? Because if so, it would seem like his moveset should derive more from that. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 17:27, 14 September 2015 (EDT)
:::::Mostly. I mean, if put like that, then he isn't really perceived as a fighter, but hey, there's been [[Wii Fit Trainer|multiple]] [[R.O.B.|cases]] [[Duck Hunt|like]] [[Mr. Game & Watch|this]] in the past, so who's to say that he can't be given the same treatment? [[File:Aidanzapunksignature.png|20px]][[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''Master of Speed and Aura'''</span>]][[File:AidanzapunkSignaturesmall.PNG]] 17:31, 14 September 2015 (EDT)
:::::Mostly. I mean, if put like that, then he isn't really perceived as a fighter, but hey, there's been [[Wii Fit Trainer|multiple]] [[R.O.B.|cases]] [[Duck Hunt|like]] [[Mr. Game & Watch|this]] in the past, so who's to say that he can't be given the same treatment? [[File:Aidanzapunksignature.png|20px]][[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''Master of Speed and Aura'''</span>]][[File:AidanzapunkSignaturesmall.PNG]] 17:31, 14 September 2015 (EDT)
::::::Not saying it's impossible by any means; just was explaining reasons I was hesitant to include him. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 17:33, 14 September 2015 (EDT)

Revision as of 16:33, September 14, 2015

By reading the information here, I noticed that it seems Smash 4 has enough data for (potentially) 2 characters and (potentially) 3 more stages. Personally, I'd like to see a certain professor and a veteran who frankly didn't deserve to be cut, as well as a stage based on the main area from Professor Layton and the Miracle Mask. However, I'm curious to see your guys's thoughts. Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 16:55, 14 September 2015 (EDT)

I wouldn't like to see new characters so much as I would like an alt. costumes. For characters and stages, I would like Wolf, Impa, and Samurai Goroh. As for stages, I would prefer Green Hill Zone and an 8-Bit version of Mushroomy Kingdom that goes through all of the original levels, with the terrain popping out of the background. DekZek Dekzeksig.png 17:08, 14 September 2015 (EDT)

My personal assumption based on "Character Pack 1" having 4 characters is that there will be a "Character Pack 2" of roughly the same size, implying 3-5 more characters total from this point. As for stages, I expect maybe a few more past stages plus a new one for any newcomers from a new series (as they did with Suzaku Castle). Of course, there's lots of stuff that I think might be cool, but it's easy to get greedy and I'm aiming to keep my expectations realistic. Miles (talk) 17:11, 14 September 2015 (EDT)

@Miles, I find it curious that the one character that I want in Smash appears in your list of Assist Trophies. Might I ask why you think of him more as an Assist Trophy as opposed to an actual fighter? Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 17:13, 14 September 2015 (EDT)
Mostly general lack of familiarity with the Layton series making it hard for me to request him as a playable character. On a slightly different note, I kind of wonder if he's in danger of having the role of Level-5 representative stolen by Jibanyan. Miles (talk) 17:15, 14 September 2015 (EDT)
Layton is perfectly capable of holding his own, for the record. As stated in one of the games, Layton studied fencing in college. Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 17:22, 14 September 2015 (EDT)
The complicating factor is, if I understand correctly, Layton's swordfighting isn't really the main gist of the series. It's not like Zelda or Fire Emblem where characters fighting with swords is a major component of the gameplay. Isn't the gameplay of Layton games mostly puzzles? Because if so, it would seem like his moveset should derive more from that. Miles (talk) 17:27, 14 September 2015 (EDT)
Mostly. I mean, if put like that, then he isn't really perceived as a fighter, but hey, there's been multiple cases like this in the past, so who's to say that he can't be given the same treatment? Aidanzapunksignature.pngAidan, Master of Speed and AuraAidanzapunkSignaturesmall.PNG 17:31, 14 September 2015 (EDT)
Not saying it's impossible by any means; just was explaining reasons I was hesitant to include him. Miles (talk) 17:33, 14 September 2015 (EDT)