SmashWiki:12TP/Smash Bros. DOJO!! 03: Difference between revisions
(sorry, my japanese is pretty bad, but some wwwjic research leads me to believe this is a bit more accurate, but marking as poor anyways (or is someone else supposed to do that?)) |
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<span style="font-size:0.625em;color:#7f7f7f">{{TranslationQuality|[Intermediate]|[七級]|0.6}}</span> | <span style="font-size:0.625em;color:#7f7f7f">{{TranslationQuality|[Intermediate]|[七級]|0.6}}</span> | ||
<div style="text-align:center">[[Image:SmashBrosSymbol. | <div style="text-align:center">[[Image:SmashBrosSymbol.svg|64px]] | ||
<span style="font-size:2.0em">'''{{rollover|Smash Bros. DOJO!! 11-15|スマブラ拳!! 其の十一~十五}}'''</span> | <span style="font-size:2.0em">'''{{rollover|Smash Bros. DOJO!! 11-15|スマブラ拳!! 其の十一~十五}}'''</span> |
Revision as of 10:43, August 24, 2015
[Intermediate]
Smash Bros. DOJO!! 11-15
- Dodging -
- Stop the recovery! -
- Return to the stage! -
- Grab edges in battle -
- The dive -
#11 [Controls] Dodging
Shield (Z) and quickly press left or right to dodge. |
Dodging less you avoid enemy attacks for a short time. |
You can dodge at any time; if you can dodge at the right time, |
#12 [Tactics] Stop the recovery!
Once you knock the enemy away, while he is trying to recover, |
The most effective way is to throw items. |
With more players, another player can also come |
#13 [Tactics] Return to the stage!
There are many ways to fend off recovery counterattacks. |
For each counterattack, there is a strategy |
Cases of stopping recovery counterattacks: |
|
#14 [Controls] Grab edges in battle
To avoid counterattack while returning to the stage, it's also possible to |
When you grab an edge, you become invincible for a short time |
(Actions possible while on the edge)
|
Although these are similar to getting up from lying down, |
Climb normally if no opponent is nearby, |
Since each has a different invincibility time, even while attacking |
#15 [Controls] The dive
Tapping the stick down in the air will cause you to fall faster |
For when you're in a hurry, or to fake out the opponent, |