Mario (SSB4)/Neutral attack/Hit 1: Difference between revisions

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(→‎References: Derp, I should source)
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==References==
==References==
[http://opensa.dantarion.com/s4/mastercore2/ Master Core Alpha]
[http://opensa.dantarion.com/s4/mastercore2/ Master Core Alpha]
[http://kuroganehammer.com/Smash4/Mario Kurogane Hammer]
[http://kuroganehammer.com/Smash4/Mario Kurogane Hammer]


{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario|g=SSB4}}

Revision as of 21:11, July 22, 2015

The first hit of Mario's neutral attack is a simple punch from Mario's arm further from the camera. It does 2.5% damage and very little knockback.

Frame Data

All measurements are in frames.

Hitbox IDs Startup Hitbox lasts for Endlag
0-2 2 2 16

Hitbox Properties

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2.5% 0 Sakurai angle 0 100 0 3.0 15 1.2 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 2.5% 0 Sakurai angle 0 100 0 1.5 13 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
2 0 2.5% 0 AngleIcon80.png 0 80 0 4 16 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png

References

Master Core Alpha

Kurogane Hammer