Short hop fast fall: Difference between revisions
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==Button inputs== | ==Button inputs== | ||
===[[GameCube controller]]=== | ===[[GameCube controller]]=== | ||
*[[X]] / [[Y]] / [[Control stick]] up slightly | *[[X button|X]] / [[Y]] / [[Control stick]] up slightly | ||
*[[A]] / A+direction / [[C-stick]] | *[[A]] / A+direction / [[C-stick]] | ||
*Control Stick down | *Control Stick down |
Revision as of 09:00, July 7, 2015
The short hop fast fall, commonly abbreviated as "SHFF", is a technique in Super Smash Bros. Brawl and Super Smash Bros. 4 that enables the player to perform and land aerials quickly. SHFFing plays a large role in the metagames of characters with quick, long-ranged aerials, such as Marth, as it is an effective way of spacing, edge-guarding and applying pressure to the opponent. While technically possible in Melee, it is rarely used in competitive play in favor of SHFFLing.
Due to the lack of L-canceling in Brawl and Smash 4, the SHFF is the closest substitute to SHFFLing in Melee.
To use this technique, the player must first do a short hop. He/she must then perform an aerial attack, and quickly fast fall.
Button inputs
GameCube controller
- X / Y / Control stick up slightly
- A / A+direction / C-stick
- Control Stick down
Wii Remote & Nunchuk
- C / Control Pad up / Control stick up slightly
- A / A+direction
- Control Stick down
Wii Remote
- D-Pad up
- 2 / 2+direction
- D-Pad down
Classic Controller
- x / y / Left Control Stick up slightly
- a / a+direction / Right Control Stick
- Left Control Stick down
Nintendo 3DS
- X / Y / Circle Pad up slightly
- A / A+direction
- Circle Pad down