Super Smash Bros. Melee

Stock glitch: Difference between revisions

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(here's the explanation, I'll be working on the exact results next)
(and here are the results)
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==Explanation and results==
==Explanation and results==
Using the L+R+Start combination to quit the selection screen and return to the main menu, following by returning to the same character selection screen, results in the game combining the character that was selected with the costume that was hovered. For example, if the hovered costume is number 3, then the selected character will end up wearing their third costume upon re-entering the selection screen. In most cases this just results in an unexpected costume choice. However, if the selected character has fewer costumes than the hovered selection - for example, they only have 4 costumes, but are being instructed to load costume number 5 or 6 - then the game ends up loading another character's matching 5th or 6th costume.
Using the L+R+Start combination to quit the selection screen and return to the main menu, following by returning to the same character selection screen, results in the game combining the character that was selected with the costume that was hovered. For example, if the hovered costume is number 3, then the selected character will end up wearing their third costume upon re-entering the selection screen. In most cases this just results in an unexpected costume choice. However, if the selected character has fewer costumes than the hovered selection - for example, they only have 4 costumes, but are being instructed to load costume number 5 or 6 - then the game ends up loading another character's matching 5th or 6th costume.
Due to how costumes are selected, it is not strictly necessary to use the Y button when executing the glitch; it is merely the most effective way to get a costume number that the selected character lacks (as it picks the last costume).
As the glitch only works if the selected character has fewer costumes than the hovered character, characters that have the maximum six costumes - namely, {{SSBM|Yoshi}}, {{SSBM|Kirby}}, and {{SSBM|Captain Falcon}} - they cannot have the glitch used on themselves, and they are the only way to get a "sixth costume" result. The character loaded appears to be selected by looking backwards through the [[debug menu]] order and using whatever comes first that has a valid 5th or 6th costume, suggesting that if the glitch did work on Captain Falcon (the first one in such order), the game might crash.
{|class="wikitable"
!Character!!Costumes!!Costume #5!!Costume #6
|-
|{{SSBM|Bowser}}||colspan=1|Four||{{Head|Kirby|g=SSBM|cl=Green}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Captain Falcon}}||colspan=3|Six
|-
|{{SSBM|Donkey Kong}}||colspan=2|Five||{{Head|Captain Falcon|g=SSBM|cl=Blue}}
|-
|{{SSBM|Dr. Mario}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|{{SSBM|Falco}}||colspan=1|Four||{{Head|Zelda|g=SSBM|cl=White}}||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|{{SSBM|Fox}}||colspan=1|Four||{{Head|Donkey Kong|g=SSBM|cl=Green}}||{{Head|Captain Falcon|g=SSBM|cl=Blue}}
|-
|{{SSBM|Ganondorf}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|{{SSBM|Ice Climbers}}||colspan=1|Four||{{Head|Peach|g=SSBM|cl=Green}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Jigglypuff}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Kirby}}||colspan=3|Six
|-
|{{SSBM|Link}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Luigi}}||colspan=1|Four||{{Head|Link|g=SSBM|cl=White}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Mario}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Marth}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Mewtwo}}||colspan=1|Four||{{Head|Marth|g=SSBM|cl=White}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Mr. Game & Watch}}||colspan=1|Four||{{Head|Donkey Kong|g=SSBM|cl=Green}}||{{Head|Captain Falcon|g=SSBM|cl=Blue}}
|-
|{{SSBM|Ness}}||colspan=1|Four||{{Head|Marth|g=SSBM|cl=White}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Peach}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Pichu}}||colspan=1|Four||{{Head|Roy|g=SSBM|cl=Yellow}}||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|{{SSBM|Pikachu}}||colspan=1|Four||{{Head|Peach|g=SSBM|cl=Green}}||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Roy}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|{{SSBM|Samus}}||colspan=2|Five||{{Head|Kirby|g=SSBM|cl=White}}
|-
|{{SSBM|Sheik}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}*
|-
|{{SSBM|Yoshi}}||colspan=3|Six
|-
|{{SSBM|Young Link}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|-
|{{SSBM|Zelda}}||colspan=2|Five||{{Head|Yoshi|g=SSBM|cl=Cyan}}
|}
<nowiki>*</nowiki> Sheik is not selectable, but retains whatever glitch results that are applied to Zelda.


==Video==
==Video==

Revision as of 17:28, May 3, 2015

The glitch in action, showing a Zelda stock icon over Falco's.

The stock glitch is a glitch in Super Smash Bros. Melee that allows the player to play as a character with the stock design of another character.

To perform the glitch, the player must first select the character they wish to play as. After this, they must hit the B button once, then hover their selection marker over another character without pressing the A button. Instead, they must press the Y button once, which selects the previous costume of the hovered character, then press L + R + Start to return to the main menu. After this, they must go back to the mode they were previously selecting a character for. If done correctly, the glitch should occur, and display a wrong character picture over the correct name on the selection screen; this displayed costume is the one which stock icon will be used for the selected character in the match. Changing characters or costumes will fix the glitch.

The stock glitch was discovered in 2009 and can be seen in both tournament and friendly matches, mostly for humorous effect.

Explanation and results

Using the L+R+Start combination to quit the selection screen and return to the main menu, following by returning to the same character selection screen, results in the game combining the character that was selected with the costume that was hovered. For example, if the hovered costume is number 3, then the selected character will end up wearing their third costume upon re-entering the selection screen. In most cases this just results in an unexpected costume choice. However, if the selected character has fewer costumes than the hovered selection - for example, they only have 4 costumes, but are being instructed to load costume number 5 or 6 - then the game ends up loading another character's matching 5th or 6th costume.

Due to how costumes are selected, it is not strictly necessary to use the Y button when executing the glitch; it is merely the most effective way to get a costume number that the selected character lacks (as it picks the last costume).

As the glitch only works if the selected character has fewer costumes than the hovered character, characters that have the maximum six costumes - namely, Yoshi, Kirby, and Captain Falcon - they cannot have the glitch used on themselves, and they are the only way to get a "sixth costume" result. The character loaded appears to be selected by looking backwards through the debug menu order and using whatever comes first that has a valid 5th or 6th costume, suggesting that if the glitch did work on Captain Falcon (the first one in such order), the game might crash.

Character Costumes Costume #5 Costume #6
Bowser Four Kirby (SSBM) Kirby (SSBM)
Captain Falcon Six
Donkey Kong Five Captain Falcon (SSBM)
Dr. Mario Five Yoshi (SSBM)
Falco Four Zelda (SSBM) Yoshi (SSBM)
Fox Four Donkey Kong (SSBM) Captain Falcon (SSBM)
Ganondorf Five Yoshi (SSBM)
Ice Climbers Four Peach (SSBM) Kirby (SSBM)
Jigglypuff Five Kirby (SSBM)
Kirby Six
Link Five Kirby (SSBM)
Luigi Four Link (SSBM) Kirby (SSBM)
Mario Five Kirby (SSBM)
Marth Five Kirby (SSBM)
Mewtwo Four Marth (SSBM) Kirby (SSBM)
Mr. Game & Watch Four Donkey Kong (SSBM) Captain Falcon (SSBM)
Ness Four Marth (SSBM) Kirby (SSBM)
Peach Five Kirby (SSBM)
Pichu Four Roy (SSBM) Yoshi (SSBM)
Pikachu Four Peach (SSBM) Kirby (SSBM)
Roy Five Yoshi (SSBM)
Samus Five Kirby (SSBM)
Sheik Five Yoshi (SSBM)*
Yoshi Six
Young Link Five Yoshi (SSBM)
Zelda Five Yoshi (SSBM)

* Sheik is not selectable, but retains whatever glitch results that are applied to Zelda.

Video

<youtube>def1Khi0lMs</youtube>

See also


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