Talk:Mario (SSB4)/Forward tilt: Difference between revisions

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(→‎Endlag?: new section)
 
m (→‎Endlag?: Fixing formatting)
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Looking at the code for Mario's forward tilt, I also found this data:
Looking at the code for Mario's forward tilt, I also found this data:


def expression_5B():
        def expression_5B():
AsynchronousTimer_0D0(Frame=4.000000, )
                AsynchronousTimer_0D0(Frame=4.000000, )
AsynchronousTimer_0D0(Frame=17.000000, )
                AsynchronousTimer_0D0(Frame=17.000000, )
unk_1D2(0x2, )
                unk_1D2(0x2, )
AsynchronousTimer_0D0(Frame=19.000000, )
                AsynchronousTimer_0D0(Frame=19.000000, )
unk_1D2(0x6, )
                unk_1D2(0x6, )
End_196()
                End_196()


The idle animations also have "expression" data, so I assume it's for the timing of animations and such. Could we use this to determine endlag? <span style="color: lime">'''Nyargle'''</span><span style="color: orange">'''blargle'''</span> ([[User talk:Nyargleblargle|Talk]]) 14:57, 10 April 2015 (EDT)
The idle animations also have "expression" data, so I assume it's for the timing of animations and such. Could we use this to determine endlag? <span style="color: lime">'''Nyargle'''</span><span style="color: orange">'''blargle'''</span> ([[User talk:Nyargleblargle|Talk]]) 14:57, 10 April 2015 (EDT)

Revision as of 14:00, April 10, 2015

Endlag?

Looking at the code for Mario's forward tilt, I also found this data:

       def expression_5B():
                AsynchronousTimer_0D0(Frame=4.000000, )
                AsynchronousTimer_0D0(Frame=17.000000, )
                unk_1D2(0x2, )
                AsynchronousTimer_0D0(Frame=19.000000, )
                unk_1D2(0x6, )
                End_196()

The idle animations also have "expression" data, so I assume it's for the timing of animations and such. Could we use this to determine endlag? Nyargleblargle (Talk) 14:57, 10 April 2015 (EDT)