Mario (SSB4)/Forward tilt: Difference between revisions

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(Mario's dash attack, with all the technical data I could find. Still needs competitive expertise, though.)
 
(→‎Frame Data: New discovery proving I was wrong)
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! [[Hitbox]] IDs !! Startup !! Hitbox lasts for !! Endlag
! [[Hitbox]] IDs !! Startup !! Hitbox lasts for !! Endlag
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| 0-2 || 5 || 2 || 33
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Revision as of 19:00, April 8, 2015

Mario's forward tilt is a straight kick from Mario's outside leg. It deals 7% damage and knocks opponents back at the Sakurai angle. It can be angled in three directions.

Frame Data

All measurements are in frames.

Hitbox IDs Startup Hitbox lasts for Endlag
0-2 5 2 33

Hitbox Properties

Aside from positioning, the hitboxes have the same properties, even when the attack is angled.

Hitbox ID Location Damage Angle Knockback Growth Weight-based Knockback Base Knockback Radius Z offset Y offset X offset Effect Odds of Causing Tripping Hitlag Multiplier SDI Multiplier Shield Damage
0 Foot 7% Sakurai angle 100 0 8 5 4.6 0 0.3 Normal 0% 1 1 0
1 Unknown 7% Sakurai angle 100 0 8 3 1.2 0 0 Normal 0% 1 1 0
2 Unknown 7% Sakurai angle 100 0 8 2 1.1 0 0 Normal 0% 1 1 0

References

Master Core Alpha


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