Talk:List of minor universes/Archive 1: Difference between revisions

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(Just my thoughts on the subject.)
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:#Eh I don't think it's necessary.
:#Eh I don't think it's necessary.
:[[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Resolute 23:56, 27 February 2015 (EST)
:[[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Resolute 23:56, 27 February 2015 (EST)
::#I don't see why we ''wouldn't'' put all those in a "Namco universe".
::#While the MSB used the GE007 design in the NTSC versions of Melee, they used their Perfect Dark design over in Japan. Also, Sakurai ponted out that the X-Bomb that was in Smash was not to be confused with the one from Meteos, if I'm not mistaken.
::#I think at least pointing the MvC reference would be necessary (specifically, mentioning it on Mega Man's moveset table). Other than that, I don't think we need to do much.
::[[File:AidanzapunkSignaturesmall.PNG]][[User:Aidanzapunk|<span style="color: blue;">'''Aidan the'''</span>]] [[User talk:Aidanzapunk|<span style="color: blue;">'''Aura Master'''</span>]] 00:21, 28 February 2015 (EST)

Revision as of 00:21, February 28, 2015

Before I throw any more time at this page: would people generally find this useful as a page? It would replace the wall of text I'm basing it on from the bottom of the universe page, and sections would be linked to by a minor universe template analogous to {{uv}}. Miles (talk) 00:49, 25 February 2015 (EST)

Well, I'm all for it. There are a lot of these little representations that leave you wondering, "What kind of game is that?", and right now I think the wiki doesn't have much in the way of satisfactory answers to such questions, likely for lack of suitable places to put such information. So this definitely serves a purpose, and I already learned a few things reading it. I could contribute a bit to it later, too. Zyrac (talk) 08:13, 25 February 2015 (EST)
Yeah, I mean the text of the sections is rather sloppy and ripped verbatim from the universe page, as I mentioned. I was mostly setting up the infoboxes as a means of consistency and page formation, with the idea that the text would be more easily improved later. Miles (talk) 16:02, 25 February 2015 (EST)

I think this is a good idea. We need to see if we can do anything with the table of contents though. Toomai Glittershine ??? Da Bomb 21:47, 25 February 2015 (EST)

I agree that 60 is a bit unwieldy, but I'm not quite sure what would be an alternative. Removing it altogether seems unwise... Miles (talk) 23:17, 25 February 2015 (EST)

Also a couple of clarifications for consistency:

  1. Should minor Namco universes be referenced on this page or on a separate page like "List of Namco universes"? Their representation varies widely from Dig Dug (enemy, music excerpt, Namco Roulette) to King & Balloon (Namco Roulette in one version of SSB4 only), and it'd be a little weird to reference such a minor thing on a page that's already kind of unwieldy.
  2. In terms of item-origin universes, which I recently implemented pages for, would the more ambiguous cases of Meteos, GoldenEye 007, or Super Scope also warrant universe pages? And depending on the previous answer about Namco, how about Galaga or Rally-X?
  3. Do we care about documenting Marvel vs. Capcom anywhere given that it is officially referenced?

I know I'm probably way overthinking these but I would like some consistency. Comments are appreciated. Miles (talk) 13:00, 26 February 2015 (EST)

  1. Arguably we could stuff all those into a "Namco universe" (the game already kinda does), though whether that's a good idea or not is debatable.
  2. I think the MSB is a direct enough reference that GoldenEye is viable. I don't think the Super Scope has a native universe. The X Bomb could go either way.
  3. Eh I don't think it's necessary.
Toomai Glittershine ??? The Resolute 23:56, 27 February 2015 (EST)
  1. I don't see why we wouldn't put all those in a "Namco universe".
  2. While the MSB used the GE007 design in the NTSC versions of Melee, they used their Perfect Dark design over in Japan. Also, Sakurai ponted out that the X-Bomb that was in Smash was not to be confused with the one from Meteos, if I'm not mistaken.
  3. I think at least pointing the MvC reference would be necessary (specifically, mentioning it on Mega Man's moveset table). Other than that, I don't think we need to do much.
AidanzapunkSignaturesmall.PNGAidan the Aura Master 00:21, 28 February 2015 (EST)