User talk:Toomai/Archive 16: Difference between revisions

Undid edit by 1337 B33FC4K3:How the fuck did that happen?
(Undid edit by 1337 B33FC4K3:How the fuck did that happen?)
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Is it actually founded in anyway? I think people just suck at MCing. What do you think?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 18:49, 25 February 2015 (EST)
Is it actually founded in anyway? I think people just suck at MCing. What do you think?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 18:49, 25 February 2015 (EST)
:Yeah I keep hearing that being parrotted with no real evidence either way. Maybe the average delay length got increased or something; I'm not seeing any value in the params table that seems likely at this point, so I can't confirm. One thing I do know however is that Smash Run enemies have both spikes and meteors, and why code an angle as -80 unless the equivalent 280 is cancellable? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] El Pollo 19:48, 25 February 2015 (EST)
:Yeah I keep hearing that being parrotted with no real evidence either way. Maybe the average delay length got increased or something; I'm not seeing any value in the params table that seems likely at this point, so I can't confirm. One thing I do know however is that Smash Run enemies have both spikes and meteors, and why code an angle as -80 unless the equivalent 280 is cancellable? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] El Pollo 19:48, 25 February 2015 (EST)
== Before I post it on the talk page, I would like your thought on the subject.  ==
I feel the term "air speed" is too vague. Physics wise, there is a huge difference between the '''maximum velocity''' one can move in the air and the '''Drift Speed''' of the character, which refers one's ability to quickly shift their aerial momentum as if it were a dash dance. People use the term air speed to refer to both of these and often do it incorrectly. For example Fox is a character who's maximum aerial velocity is very high but whose drift is very poor. Peach on the other hand has very good drift but a low max velocity.
How should we address this problem on the air speed page. Rename? Make 2 pages? Thoughts?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 15:18, 26 February 2015 (EST)
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