User:Berrenta/Sandbox: Difference between revisions
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(More events, rearranging, etc.) |
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| Amped Up! || Speed and Jump are maxed! || Temporarily raises Speed and Jump to 1000. | | Amped Up! || Speed and Jump are maxed! || Temporarily raises Speed and Jump to 1000. | ||
|- | |- | ||
| | | Bonus Time || Bonuses will drop more often! || | ||
|- | |- | ||
| <enemy> Fest || <enemy> appears more often! || All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. | | Doors Galore! || Double the otherworldly doors! || More doors appear. | ||
|- | |||
| <enemy> Fest || <enemy> appears more often! || All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. Souflee and Sneaky Spirit fests last shorter than the other fests. | |||
|- | |- | ||
| Fast Learner || It will be easier to increase your <stat>! || Most power-ups dropped by enemies will be of the given stat. | | Fast Learner || It will be easier to increase your <stat>! || Most power-ups dropped by enemies will be of the given stat. | ||
|- | |- | ||
| | | Final Battle Forecast || <hint about the final battle> || Gives a hint about what the final battle will be. Does not have a set time frame. | ||
|- | |||
| Gale || || A strong wind covers the entire stage, randomly changing direction. | |||
|- | |||
| Heavenly Light || Protection from above! || Triggers the Heavenly Light power for all players. | |||
|- | |||
| Otherworldly door || There! An otherworldly door has appeared! || A door will appear for a limited time. A waypoint appears to indicate its location. | |||
|- | |||
| Shrunk! || || All players are shrunk to smaller than a Poison Mushroom would cause. | |||
|- | |||
| Treasure Hunt || || Treasure chests will appear, with waypoints leading to the chests. The closest to each player will be shown to them. | |||
|- | |- | ||
| | | Treasure Trove || || A small area in the southwestern sector opens up. Three treasure chests occupy this area. | ||
|- | |- | ||
| || || A strong | | Wanted! || Defeat <enemy>! || A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull. A waypoint appears so the player can track it down. | ||
|- | |- | ||
| || || | | Warp! || You're being teleported! || Teleports players to random locations as if using the Warp power. | ||
|} | |} |
Revision as of 16:00, January 29, 2015
This is my personal sandbox. If there's something I want to test, it will go here.
Smash Run events
Event Type | Description | Effect |
---|---|---|
Amped Up! | Speed and Jump are maxed! | Temporarily raises Speed and Jump to 1000. |
Bonus Time | Bonuses will drop more often! | |
Doors Galore! | Double the otherworldly doors! | More doors appear. |
<enemy> Fest | <enemy> appears more often! | All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. Souflee and Sneaky Spirit fests last shorter than the other fests. |
Fast Learner | It will be easier to increase your <stat>! | Most power-ups dropped by enemies will be of the given stat. |
Final Battle Forecast | <hint about the final battle> | Gives a hint about what the final battle will be. Does not have a set time frame. |
Gale | A strong wind covers the entire stage, randomly changing direction. | |
Heavenly Light | Protection from above! | Triggers the Heavenly Light power for all players. |
Otherworldly door | There! An otherworldly door has appeared! | A door will appear for a limited time. A waypoint appears to indicate its location. |
Shrunk! | All players are shrunk to smaller than a Poison Mushroom would cause. | |
Treasure Hunt | Treasure chests will appear, with waypoints leading to the chests. The closest to each player will be shown to them. | |
Treasure Trove | A small area in the southwestern sector opens up. Three treasure chests occupy this area. | |
Wanted! | Defeat <enemy>! | A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull. A waypoint appears so the player can track it down. |
Warp! | You're being teleported! | Teleports players to random locations as if using the Warp power. |