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Water (type): Difference between revisions

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(Undid edit by Smashworker101: this is not what the article is about at all)
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{{ArticleIcons|ssbb=y|ssb4=y}}
{{ArticleIcons|ssbb=y|ssb4=y}}
{{incomplete|Table needs to be updated with SSB4.}}
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]]
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]]
{{for|other uses|Water (disambiguation)}}
{{for|other uses|Water (disambiguation)}}
There are a few attacks in the [[Super Smash Bros. (series)|Smash Bros. series]] that are '''water'''-based. {{SSBB|Squirtle}} is the only character to have water damage in its attacks (and {{SSBB|Kirby}}, as he can copy one of said moves). {{SSBB|Mario}} also has a water attack through [[F.L.U.D.D.]], but it deals no damage.
There are a few attacks in the [[Super Smash Bros. (series)|Smash Bros. series]] that are '''water'''-based. {{SSBB|Squirtle}} and {{SSB4|Greninja}} are the only characters with attacks that can deal water damage, not counting Kirby copying such an attack or moves that do no damage.


Due to the mechanics of ''[[Brawl]]''{{'}}s hitboxes, water can be both a [[type]] and an effect. It is currently believed that the difference is this:
There is both a Water [[type]] and a Water [[effect]], which are not bound to each other.
*The Water type is what causes attacks to be powered up by water [[sticker]]s.
*The Water type is what causes attacks to be powered up by water [[sticker]]s.
*The Water effect is what causes [[type effectiveness]]; that is, it deals 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}, and Blue Pikmin are immune to it.
*The Water effect is what causes [[type effectiveness]]; that is, it deals 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}, Blue Pikmin are immune to it, and certain enemies have resistance or weakness to it.


The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).
The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).
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Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]] - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the [[R.O.B. Squad]]), and about half of the bosses.
Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]] - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the [[R.O.B. Squad]]), and about half of the bosses.


{{SSB4|Greninja}} uses water-based attacks in ''[[Super Smash Bros. 4]]''. As a result, it is likely that water will return as an effect for Pikmin purposes.
==List of water attacks in ''Brawl''==
 
==List of water attacks==
{|class="wikitable"
{|class="wikitable"
!Character
!Character
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!{{rollover|Effect|if Water, participates in type effectiveness|y}}
!{{rollover|Effect|if Water, participates in type effectiveness|y}}
|-
|-
|[[Kirby]]||Can [[copy]] Water Gun||{{TypeIcon|Water}}||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|{{SSBB|Kirby}}||Can [[copy]] Water Gun||{{TypeIcon|Water}}||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|-
|-
|[[Mario]]||[[F.L.U.D.D.]]||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|{{SSBB|Mario}}||[[F.L.U.D.D.]]||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|-
|-
|rowspan="5"|[[Squirtle]]||Up smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|rowspan=5|{{SSBB|Squirtle}}||Up smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|-
|-
|Down smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|Down smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
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|[[Waterfall]]||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|[[Waterfall]]||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|-
|-
|colspan="2"|Hydro [[Jyk]]||n/a||{{EffectIcon|Water}}
|colspan=2|Hydro [[Jyk]]||n/a||{{EffectIcon|Water}}
|}
 
==List of water attacks in ''SSB4''==
The Water type is the only type from ''Brawl'' that does not seem to be used in ''SSB4'', though there is no evidence either way as to whether it remains functional.
{|class="wikitable"
!Character
!Move
!{{rollover|Type|if Water, no known effect|y}}
!{{rollover|Effect|if Water, cannot harm Blue Pikmin|y}}
|-
|{{SSB4|Mario}}||[[F.L.U.D.D.]] (default and custom 2)||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|-
|rowspan=4|{{SSB4|Greninja}}||Neutral aerial||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|Pummel||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|[[Hydro Pump]]||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|Down taunt||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|{{SSB4|Pac-Man}}||[[Fire Hydrant]] (water shots)||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|{{SSB4|Villager}}||[[Timber]] (watering can)||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|}
|}



Revision as of 09:56, January 21, 2015

Squirtle's up smash is an example of a water attack.
For other uses, see Water (disambiguation).

There are a few attacks in the Smash Bros. series that are water-based. Squirtle and Greninja are the only characters with attacks that can deal water damage, not counting Kirby copying such an attack or moves that do no damage.

There is both a Water type and a Water effect, which are not bound to each other.

  • The Water type is what causes attacks to be powered up by water stickers.
  • The Water effect is what causes type effectiveness; that is, it deals 1.1x knockback to Charizard and 0.9x knockback to Ivysaur, Blue Pikmin are immune to it, and certain enemies have resistance or weakness to it.

The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).

Out of all the effects in Brawl, water is one of the most useful in the Subspace Emissary - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the R.O.B. Squad), and about half of the bosses.

List of water attacks in Brawl

Character Move Type Effect
Kirby Can copy Water Gun Water (type) Normal (effect) (uncharged)
Water (effect) (charged)
Mario F.L.U.D.D. Weapon (type) Water (effect)
Squirtle Up smash Water (type) Water (effect)
Down smash Water (type) Water (effect)
Neutral air Water (type) Normal (effect)
Water Gun Water (type) Normal (effect) (uncharged)
Water (effect) (charged)
Waterfall Water (type) Water (effect)
Hydro Jyk n/a Water (effect)

List of water attacks in SSB4

The Water type is the only type from Brawl that does not seem to be used in SSB4, though there is no evidence either way as to whether it remains functional.

Character Move Type Effect
Mario F.L.U.D.D. (default and custom 2) Weapon (type) Water (effect)
Greninja Neutral aerial Typeless (type) Water (effect)
Pummel Typeless (type) Water (effect)
Hydro Pump Typeless (type) Water (effect)
Down taunt Typeless (type) Water (effect)
Pac-Man Fire Hydrant (water shots) Typeless (type) Water (effect)
Villager Timber (watering can) Weapon (type) Water (effect)

Trivia

  • There are no stickers that provide resistance to water-effect attacks, meaning that unless Battering-resistance stickers cover both effects (seeing as they use some of the same visual effects), Hydro Jyks are the only enemy whose attack cannot be guarded against by stickers.