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Jolt Haymaker: Difference between revisions

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Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly [[invincible]] as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through {{SSB4|Mega Man}}'s Charge Shot). This move can also be used as a [[recovery]] if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a [[helpless]] state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.
Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly [[invincible]] as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through {{SSB4|Mega Man}}'s Charge Shot). This move can also be used as a [[recovery]] if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a [[helpless]] state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.


As of the 1.0.4 Patch, the Jolt Haymaker has even less horizontal reach when used in midair <ref>[https://www.youtube.com/watch?v=hGtbq-BJQ5Q Video Comparison]</ref>.
As of the 1.0.4 update, the Jolt Haymaker has even less horizontal reach when used in midair <ref>[https://www.youtube.com/watch?v=hGtbq-BJQ5Q Video Comparison]</ref>.
==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
Jolt Haymaker, like all other [[special move]]s in ''[[Super Smash Bros. 4]]'', received two variations: '''Grounding Blow''' and '''Guard Breaker''. Grounding Blow causes Little Mac to jump higher and [[bury|buries]] opponents, but the ending punch sends Little Mac downward, and there are no invincibility frames. Guard Breaker has reduced distance and speed, but also has knockback resistance and is [[unblockable]].
# '''Grounding Blow''': Jumps higher and [[bury|buries]] opponents, but the ending punch sends Little Mac downward and there are no invincibility frames.
# '''Guard Breaker''': Reduced distance and speed, but has knockback resistance and is [[unblockable]].


==References==
==References==

Revision as of 22:33, January 1, 2015

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Jolt Haymaker
Little Mac Jolt Haymaker.jpg
Jolt Haymaker
User Little Mac
Universe Punch-Out!!

Jolt Haymaker (ジョルトブロー, Jolt Blow) is Little Mac's side special move in Super Smash Bros. 4.

Overview

Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly invincible as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through Mega Man's Charge Shot). This move can also be used as a recovery if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a helpless state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.

As of the 1.0.4 update, the Jolt Haymaker has even less horizontal reach when used in midair [1].

Customization

Jolt Haymaker, like all other special moves in Super Smash Bros. 4, received two variations: Grounding Blow' and Guard Breaker. Grounding Blow causes Little Mac to jump higher and buries opponents, but the ending punch sends Little Mac downward, and there are no invincibility frames. Guard Breaker has reduced distance and speed, but also has knockback resistance and is unblockable.

References