Template:MovesetTable/Tilts: Difference between revisions
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m (no SSB4 changes needed here) |
m (trying to fix something) |
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Line 11: | Line 11: | ||
{{!}}- | {{!}}- | ||
!→ | !→ | ||
{{!}}{{{ | {{!}}{{{ftiltsidedmg|{{{ftiltdmg}}}}}} | ||
{{!}}- | {{!}}- | ||
!↘ | !↘ | ||
Line 23: | Line 23: | ||
{{!}}- | {{!}}- | ||
!→ | !→ | ||
{{!}}{{{ | {{!}}{{{ftiltsidedmg|{{{ftiltdmg}}}}}} | ||
{{!}}- | {{!}}- | ||
!↘ | !↘ |
Revision as of 13:24, December 6, 2014
/Forward tilt [1] | {{{ftiltname}}} | {{{ftiltdmg}}} | {{{ftiltdesc}}} | |
---|---|---|---|---|
/Up tilt | {{{utiltname}}} | {{{utiltdmg}}} | {{{utiltdesc}}} | |
/Down tilt | {{{dtiltname}}} | {{{dtiltdmg}}} | {{{dtiltdesc}}} | |
/Dash attack | {{{dashname}}} | {{{dashdmg}}} | {{{dashdesc}}} |
Usage
Don't use this on its own. Use {{MovesetTable}}.
Note for reference: Assumes that only the first part of an f-tilt can be angled. Also that f-tilts can only have a max of 3 parts.
Dash attack thrown in because where else can it go, really.