Super Smash Bros. 4

Amiibo: Difference between revisions

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m (→‎In Super Smash Bros. 4: Also, funny periods within parenthesis are a pet peeve of yours, considering I'm the opposite. I'll leave it, though.)
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File:AmiiboHowtoWork.jpg|How to work amiibo figures with the Wii U.
File:AmiiboHowtoWork.jpg|How to work amiibo figures with the Wii U.
File:Mario_Link_amiibo.png|Promotional art depicting Mario and Link's amiibo in ''Smash 4''.
File:Mario_Link_amiibo.png|Promotional art depicting Mario and Link's amiibo in ''Smash 4''.
File:Dual Arm Cannon Samus Amiibo.JPG|A Dual Arm Canon Samus amiibo, [http://www.ebay.com/itm/Nintendo-Factory-Sealed-Defect-Samus-Amiibo-Dual-Cannons-RARE-/171555687750?pt=LH_DefaultDomain_0&hash=item27f1840d46 sold more than $1,000 on Ebay].
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==References==
==References==
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Revision as of 06:33, November 30, 2014

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The first wave of amiibo for Super Smash Bros. 4, as shown in Nintendo Direct.

amiibo are a line of interactive figurines available for usage with the Wii U and Nintendo 3DS systems. By scanning an amiibo with near field communication technology, players can receive various effects in games. For the Wii U, amiibo are scanned using the Wii U GamePad. The New Nintendo 3DS models are also natively compatible with amiibo, while older 3DS models will require an adapter to use the figurines.[1] Super Smash Bros. 4 is the first game to utilize the amiibo branding, acting as the debut and flagship title for the line.

In Super Smash Bros. 4

The amiibo menu screen in Super Smash Bros. for Wii U, with Mario's stats being modified.

Super Smash Bros. 4 supports the use of amiibo, with its series of figurines representing the various characters available for play in the games. While all playable characters are represented, alternate costumes, such as Alph for Olimar, are not featured in the line. amiibo figurines are not required to unlock any characters or other features in the games, and they are completely optional for playing both versions.[2]

amiibo, when scanned by the console, allows the character represented by the figurines to be used in-game in any of the game's various modes. The character, however, can be modified by players by character customization options available in the game. With these modifications, amiibo figurines can level up as they fight more often, up to a level of 50; as they gain levels, amiibo can potentially "learn" techniques from other characters, as well as gain improved fighting statistics. amiibo can be used on any copy of the game, and the character on the amiibo is tied to the figurine, allowing for players to use its customized moveset wherever they desire.

While Super Smash Bros. for Wii U natively supports amiibo, Super Smash Bros. for Nintendo 3DS currently does not do so, though Nintendo has confirmed a patch will eventually be released as to allow for such compatibility (provided the user also has the appropriate hardware, as noted above).

Release

For Smash, amiibo are being released in waves. Several staggered release dates have been announced, with each date containing a subset of the entire Smash lineup. The known waves, the figurines they contain, and their release dates are detailed below. Smash-related amiibo are priced at $12.99 USD, £10.99 GBP, or ¥1200 JPY, depending on the region. Pricing for elsewhere in Europe has not yet been announced.

Wave 1

The first wave of amiibo launched on November 21, 2014, alongside the North American release of Super Smash Bros. for Wii U.

Wave 2

The second wave of amiibo will be released on December 14th, 2014 in North America.

Wave 3

The third wave of amiibo will be released in Japan on January 22, 2015 and in North America in February 2015. In North America, several of the amiibo will be exclusively available through specific stores.

Future releases

The following characters have been shown in official media with the "FP" tag:

Shinya Takahashi of Nintendo's SPD division confirmed that the plan is to ultimately release amiibo figurines for all characters on the roster.[3]

Gallery

References

External links