Super Smash Bros. 4
This article's title is unofficial.

NES Zapper Posse: Difference between revisions

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{{Infobox Final Smash SSB4
{{Infobox Final Smash SSB4
|name=Duck Hunt's Final Smash
|name=Duck Hunt Duel
|image=DuckHuntFinal.png
|image=DuckHuntFinal.png
|size=250px
|size=250px

Revision as of 07:15, November 7, 2014

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Template:Infobox Final Smash SSB4 Duck Hunt's Final Smash does not have a currently known official name, though it is referred to as NES Zapper Posse in Prima's guide for Super Smash Bros. for Nintendo 3DS. When activated, 8-bit ducks fly towards the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from Hogan's Alley. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. Every character in the Final Smash (except the opponents) uses 2D sprites, including the dog and duck who otherwise appear with updated 3D models. Also, no matter what color Duck Hunt is, he will always appear in his default appearance during the attack.

This Final Smash deals a total of 45% damage. Initially, the ducks that start the attack deal 5% damage, and the first round of shots deal 10%. The second volley of shots will deal the remaining 30% of damage, launching the caught opponents flying. This knockback can K.O. around 75%.