Triangle jump: Difference between revisions
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'''Triangle Jumping''' is a technique similar to [[Wavedash|wavelanding]]. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some invincibility frames, yet still moving forward with a slight waveland. | '''Triangle Jumping''' is a technique similar to [[Wavedash|wavelanding]]. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some invincibility frames, yet still moving forward with a slight waveland. Due to the removal of wavedashing in SSBB, and the lack of it in SSB64, this technique is only possible in SSBM. | ||
[[Category:Techniques (SSBM)]] |
Revision as of 21:18, December 29, 2007
Triangle Jumping is a technique similar to wavelanding. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some invincibility frames, yet still moving forward with a slight waveland. Due to the removal of wavedashing in SSBB, and the lack of it in SSB64, this technique is only possible in SSBM.