Jolt Haymaker: Difference between revisions
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==Customization== | ==Customization== | ||
Jolt Haymaker can be customized into two variations: '''Grounding Blow''' and '''Guard | Jolt Haymaker can be customized into two variations: '''Grounding Blow''' and '''Guard Breaker'''. Grounding Blow [[bury|buries]] opponents into the ground, but removes Little Mac's invincibility during the execution of the move. Grounding Blow will also send Little Mac much higher than the original Jolt Haymaker, although the ending punch in the move will send him downward. Guard Breaker reduces the distance and speed of the move in exchange for knockback resistance and ignoring shields, allowing Little Mac to hurt the opponent directly. | ||
Revision as of 18:15, November 2, 2014
Jolt Haymaker | |
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Jolt Haymaker | |
User | Little Mac |
Universe | Punch-Out!! |
Jolt Haymaker (ジョルトブロー, Jolt Blow) is Little Mac's side special move in Super Smash Bros. 4.
Overview
Little Mac hops forward and performs a downward hook at the end of the move. The punch can be thrown early during the jump by pressing the special button. If the move is used on the ground, Little Mac will be briefly invincible as he leaps, allowing him to avoid projectiles (as shown in Mac's intro trailer where he jumps through Mega Man's Charge Shot). This move can also be used as a recovery if Mac is close to the stage. However, Mac has to be extremely careful on small platforms or near edges, as he could easily send himself flying off the stage with no way to recover as using the move puts him into a helpless state. The move travels a shorter distance in the air -- by way of a short hop, this move can then be used to hit opponents near the edge of the stage.
Customization
Jolt Haymaker can be customized into two variations: Grounding Blow and Guard Breaker. Grounding Blow buries opponents into the ground, but removes Little Mac's invincibility during the execution of the move. Grounding Blow will also send Little Mac much higher than the original Jolt Haymaker, although the ending punch in the move will send him downward. Guard Breaker reduces the distance and speed of the move in exchange for knockback resistance and ignoring shields, allowing Little Mac to hurt the opponent directly.