Super Smash Bros. 4

Nosferatu: Difference between revisions

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m (→‎Trivia: grammar.)
(I tested this so much, and it looks like whether you use it in front ot behind someone only heals you 2% more... a shame)
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==Overview==
==Overview==
If Robin is near an opponent, he can use this special to curse the opponent and drain health from them, damaging them while healing himself. It will deal up to 25% damage to the opponent per use. If used from in front of the opponent, it heals up to 20% damage, and if used from behind the opponent it heals up to 25% damage, as seen here<ref>http://www.eventhubs.com/news/2014/jul/16/lucina-has-mask-taunt-robins-downb-special-can-curse-his-opponents-drain-health-super-smash-bros-wii-u-and-3ds/</ref>. It also changes Robin's active Tome to Nosferatu if not already in use. Nosferatu can be used a total of 4 times before it breaks. It then has a small recharge time before it can be used again.
If an opponent is directly in front of Robin, he can use this special to curse them and drain health from them, damaging them while healing himself. When used either in front or behind an opponent, it will always inflict 15% damage. When Robin uses Nosferatu behind an opponent, he will be healed by 16%. When in front, he will be healed by 13%. It also changes Robin's active Tome to Nosferatu if not already in use. Nosferatu can be used a total of 4 times before it breaks. It then has a large recharge time before it can be used again.


==Customization==
==Customization==
{{image}}
{{image}}
Customization was added in [[Super Smash Bros. 4]]. The two variations are:
Customization was added in [[Super Smash Bros. 4]]. The two variations are:
#'''Long-Range Nosferatu''': Has a longer range, however is less effective.
#'''Distant Nosferatu''': Nosferatu is used twice as far from Robin, making it easier to catch opponents without being directly in front of Robin. If the opponent is directly in front of Robin, the move will miss them entirely, as the dark energy is farther down, leaving Robin open to attack. This move deals 12% to the opponent, regardless if attacked from in front or from behind. When used in front of an opponent, it will cure Robin by 6%. When used from behind, it cures Robin by 8%.
#'''{{s|fireemblemwiki|Goetia}}''': Draws enemies in for a more powerful attack, but does not heal.
#'''{{s|fireemblemwiki|Goetia}}''': Uses the tome Goetia, which is stronger than Nosferatu, but has no healing capabilities. It takes longer to start the move. At startup, Robin creates a dark vortex that pulls in foes before beginning to attack them. This attack has a relatively bigger range than Nosferatu and deals 19% damage.
 
<gallery>
File:Nosferatucustom1.JPG|Distant Nosferatu being used in {{for3ds}}.
File:Nosferatucustom2vortex.JPG|The vortex upon startup...
File:Nosferatucustom2.JPG|...followed by Goetia.
</gallery>


==Origin==
==Origin==

Revision as of 20:38, October 8, 2014

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Nosferatu
Nosferatu2.png
Nosferatu in Super Smash Bros. for Wii U
User Robin
Universe Fire Emblem
Article on Fire Emblem Wiki Nosferatu

Nosferatu (リザイア, Resire) is Robin's down special move in Super Smash Bros. 4.

Overview

If an opponent is directly in front of Robin, he can use this special to curse them and drain health from them, damaging them while healing himself. When used either in front or behind an opponent, it will always inflict 15% damage. When Robin uses Nosferatu behind an opponent, he will be healed by 16%. When in front, he will be healed by 13%. It also changes Robin's active Tome to Nosferatu if not already in use. Nosferatu can be used a total of 4 times before it breaks. It then has a large recharge time before it can be used again.

Customization

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Customization was added in Super Smash Bros. 4. The two variations are:

  1. Distant Nosferatu: Nosferatu is used twice as far from Robin, making it easier to catch opponents without being directly in front of Robin. If the opponent is directly in front of Robin, the move will miss them entirely, as the dark energy is farther down, leaving Robin open to attack. This move deals 12% to the opponent, regardless if attacked from in front or from behind. When used in front of an opponent, it will cure Robin by 6%. When used from behind, it cures Robin by 8%.
  2. Goetia: Uses the tome Goetia, which is stronger than Nosferatu, but has no healing capabilities. It takes longer to start the move. At startup, Robin creates a dark vortex that pulls in foes before beginning to attack them. This attack has a relatively bigger range than Nosferatu and deals 19% damage.

Origin

Nosferatu is a special Dark tome from the Fire Emblem series (except for in the first five games and the Tellius series, in which Nosferatu is instead a generic tome or a Light tome). When the unit casts Nosferatu, whichever damage he or she inflicts will return to the caster in the form of healing. This effect carries over into Smash 4. Goetia is another Dark tome that is introduced in Fire Emblem: Awakening. It is stronger than Nosferatu, and doesn't heal.

As a Tactician, Robin ordinarily cannot use dark magic in Fire Emblem: Awakening, though he can potentially wield such magic if he is promoted to a class that can. Sakurai gave Robin the ability to use Nosferatu as a Tactician in order to "capture certain aspects of the original title".[1]

Gallery

Trivia

  • Nosferatu is the first down special move to belong to a Fire Emblem representative that is not Counter.
  • Nosferatu is the first and so far only reliable form of recovery in battle.
    • It is also the only move to not generate an item which must then be picked up and used or absorb an opponent's attack to heal.
    • Its nature also makes it the only practical form of healing in tournament battles, where items and Final Smashers are typically not allowed.

References