Template:MovesetTable: Difference between revisions
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|nsdesc={{{nsdesc}}} | |nsdesc={{{nsdesc}}} | ||
|nsdefname={{{nsdefname}}} | |nsdefname={{{nsdefname}}} | ||
| | |nsdefdmg={{{nsdefdmg}}} | ||
|nsdefdesc={{{nsdefdesc}}} | |nsdefdesc={{{nsdefdesc}}} | ||
|nsc1name={{{nsc1name}}} | |nsc1name={{{nsc1name}}} | ||
| | |nsc1dmg={{{nsc1dmg}}} | ||
|nsc1desc={{{nsc1desc}}} | |nsc1desc={{{nsc1desc}}} | ||
|nsc2name={{{nsc2name}}} | |nsc2name={{{nsc2name}}} | ||
| | |nsc2dmg={{{nsc2dmg}}} | ||
|nsc2desc={{{nsc2desc}}} | |nsc2desc={{{nsc2desc}}} | ||
|ssname={{{ssname}}} | |ssname={{{ssname}}} | ||
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|ssdesc={{{ssdesc}}} | |ssdesc={{{ssdesc}}} | ||
|ssdefname={{{ssdefname}}} | |ssdefname={{{ssdefname}}} | ||
| | |ssdefdmg={{{ssdefdmg}}} | ||
|ssdefdesc={{{ssdefdesc}}} | |ssdefdesc={{{ssdefdesc}}} | ||
|ssc1name={{{ssc1name}}} | |ssc1name={{{ssc1name}}} | ||
| | |ssc1dmg={{{ssc1dmg}}} | ||
|ssc1desc={{{ssc1desc}}} | |ssc1desc={{{ssc1desc}}} | ||
|ssc2name={{{ssc2name}}} | |ssc2name={{{ssc2name}}} | ||
| | |ssc2dmg={{{ssc2dmg}}} | ||
|ssc2desc={{{ssc2desc}}} | |ssc2desc={{{ssc2desc}}} | ||
|usname={{{usname}}} | |usname={{{usname}}} | ||
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|usdesc={{{usdesc}}} | |usdesc={{{usdesc}}} | ||
|usdefname={{{usdefname}}} | |usdefname={{{usdefname}}} | ||
| | |usdefdmg={{{usdefdmg}}} | ||
|usdefdesc={{{usdefdesc}}} | |usdefdesc={{{usdefdesc}}} | ||
|usc1name={{{usc1name}}} | |usc1name={{{usc1name}}} | ||
| | |usc1dmg={{{usc1dmg}}} | ||
|usc1desc={{{usc1desc}}} | |usc1desc={{{usc1desc}}} | ||
|usc2name={{{usc2name}}} | |usc2name={{{usc2name}}} | ||
| | |usc2dmg={{{usc2dmg}}} | ||
|usc2desc={{{usc2desc}}} | |usc2desc={{{usc2desc}}} | ||
|dsname={{{dsname}}} | |dsname={{{dsname}}} | ||
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|dsdesc={{{dsdesc}}} | |dsdesc={{{dsdesc}}} | ||
|dsdefname={{{dsdefname}}} | |dsdefname={{{dsdefname}}} | ||
| | |dsdefdmg={{{dsdefdmg}}} | ||
|dsdefdesc={{{dsdefdesc}}} | |dsdefdesc={{{dsdefdesc}}} | ||
|dsc1name={{{dsc1name}}} | |dsc1name={{{dsc1name}}} | ||
| | |dsc1dmg={{{dsc1dmg}}} | ||
|dsc1desc={{{dsc1desc}}} | |dsc1desc={{{dsc1desc}}} | ||
|dsc2name={{{dsc2name}}} | |dsc2name={{{dsc2name}}} | ||
| | |dsc2dmg={{{dsc2dmg}}} | ||
|dsc2desc={{{dsc2desc}}} | |dsc2desc={{{dsc2desc}}} | ||
|fsname={{{fsname}}} | |fsname={{{fsname}}} |
Revision as of 15:56, October 7, 2014
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | {{{neutralname}}} | {{{neutral1dmg}}} | {{{neutraldesc}}} | |
{{{neutral2dmg}}} | ||||
Forward tilt | {{{ftiltname}}} | {{{ftiltdmg}}} | {{{ftiltdesc}}} | |
Up tilt | {{{utiltname}}} | {{{utiltdmg}}} | {{{utiltdesc}}} | |
Down tilt | {{{dtiltname}}} | {{{dtiltdmg}}} | {{{dtiltdesc}}} | |
Dash attack | {{{dashname}}} | {{{dashdmg}}} | {{{dashdesc}}} | |
Forward smash | {{{fsmashname}}} | {{{fsmashdmg}}} | {{{fsmashdesc}}} | |
Up smash | {{{usmashname}}} | {{{usmashdmg}}} | {{{usmashdesc}}} | |
Down smash | {{{dsmashname}}} | {{{dsmashdmg}}} | {{{dsmashdesc}}} | |
Neutral aerial | {{{nairname}}} | {{{nairdmg}}} | {{{nairdesc}}} | |
Forward aerial | {{{fairname}}} | {{{fairdmg}}} | {{{fairdesc}}} | |
Back aerial | {{{bairname}}} | {{{bairdmg}}} | {{{bairdesc}}} | |
Up aerial | {{{uairname}}} | {{{uairdmg}}} | {{{uairdesc}}} | |
Down aerial | {{{dairname}}} | {{{dairdmg}}} | {{{dairdesc}}} | |
Grab aerial | {{{zairdmg}}} | {{{zairdesc}}} | ||
Glide attack | {{{glidedmg}}} | {{{glidedesc}}} | ||
Grab | {{{grabname}}} | — | {{{grabdesc}}} | |
Pummel | {{{pummelname}}} | {{{pummeldmg}}} | {{{pummeldesc}}} | |
Forward throw | {{{fthrowname}}} | {{{fthrowdmg}}} | {{{fthrowdesc}}} | |
Back throw | {{{bthrowname}}} | {{{bthrowdmg}}} | {{{bthrowdesc}}} | |
Up throw | {{{uthrowname}}} | {{{uthrowdmg}}} | {{{uthrowdesc}}} | |
Down throw | {{{dthrowname}}} | {{{dthrowdmg}}} | {{{dthrowdesc}}} | |
Forward roll Back roll Spot dodge Air dodge |
— | — | {{{dodgedesc}}} | |
Techs | — | — | {{{techdesc}}} | |
Floor attack (front) Floor getups (front) |
{{{floorfname}}} | {{{floorfdmg}}} | {{{floorfdesc}}} | |
Floor attack (back) Floor getups (back) |
{{{floorbname}}} | {{{floorbdmg}}} | {{{floorbdesc}}} | |
Floor attack (trip) Floor getups (trip) |
{{{floortname}}} | {{{floortdmg}}} | {{{floortdesc}}} | |
Edge attack (fast) Edge getups (fast) |
{{{edgefname}}} | {{{edgefdmg}}} | {{{edgefdesc}}} | |
Edge attack (slow) Edge getups (slow) |
{{{edgesname}}} | {{{edgesdmg}}} | {{{edgesdesc}}} | |
Neutral special | [[{{{nsname}}}]] | {{{nsdmg}}} | {{{nsdesc}}} | |
Side special | [[{{{ssname}}}]] | {{{ssdmg}}} | {{{ssdesc}}} | |
Up special | [[{{{usname}}}]] | {{{usdmg}}} | {{{usdesc}}} | |
Down special | [[{{{dsname}}}]] | {{{dsdmg}}} | {{{dsdesc}}} | |
Final Smash | [[{{{fsname}}}]] | {{{fsdmg}}} | {{{fsdesc}}} |
Usage
Basically, fill in the following fields:
game = game in question; this will for example hide pummels and vertical throws when given "ssb", "ssb64", or "64" neutralcount = number of neutral attack parts not counting the infinite (e.g. Mario is 3, Yoshi is 2, Pikachu is 1, Meta Knight is 0), default 2 neutralinf = "y" if character has neutral infinite, blank otherwise ftiltangles = number of angles for forward tilt, default 1 - don't use this if they all deal the same damage ftiltcount = number of forward tilt parts, default 1 fsmashangles = number of angles for forward smash, default 1 - don't use this if they all deal the same damage fsmashcount = number of forward smash parts, default 1
Then, preview the table and add the parameters displayed.
Notes
- Neutral combos and f-tilt combos have a max count of 3; f-smashes a max count of 2.
- F-tilts and f-smashes can have 1, 3, or 5 angles. Anything else will report an error.
- The rows for "grab aerial" and "glide attack" are hidden unless they are given a name via
zairname
andglidename
. - For special moves whose name doesn't redirect to their page name (such as Bomb), set
xspage
(where the "x" matches the move's direction) to the target page.