Super Smash Bros. 4

Duck Jump: Difference between revisions

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==Customization==
==Customization==
Customization was added in ''Super Smash Bros. 4''. Duck Jump's two variations are:
Customization was added in ''Super Smash Bros. 4''. Duck Jump's two variations are:
#'''Biting Duck Jump''': The duck carries the dog upward while the dog bites repeatedly, dealing damage to any foe nearby.
#'''Duck Jump Snag''': The duck carries the dog upward while the dog bites repeatedly, dealing damage to any foe nearby.
#'''Duck High Jump''': Has a start up lag before the duck launches upwards, carrying the pair up high. Has increased vertical recovery in exchange for the maneuverability of the standard variation.
#'''Super Duck Jump''': Has a start up lag before the duck launches upwards, carrying the pair up high. Has increased vertical recovery in exchange for the maneuverability of the standard variation.


==Trivia==
==Trivia==

Revision as of 23:56, October 4, 2014

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Duck Jump
DuckJump.jpg
Duck Hunt using Duck Jump in Super Smash Bros. for Nintendo 3DS.
User Duck Hunt
Universe Duck Hunt

Duck Jump is Duck Hunt's up special move in Super Smash Bros. 4.

Overview

The duck carries the dog upwards a reasonable distance before becoming fatigued and falling. Once this move is initiated, it cannot be stopped by the player. The move standard variation of this move cannot deal damage, and is exclusively a means of recovery. After the move is performed, Duck Hunt will fall into a helpless state.

Customization

Customization was added in Super Smash Bros. 4. Duck Jump's two variations are:

  1. Duck Jump Snag: The duck carries the dog upward while the dog bites repeatedly, dealing damage to any foe nearby.
  2. Super Duck Jump: Has a start up lag before the duck launches upwards, carrying the pair up high. Has increased vertical recovery in exchange for the maneuverability of the standard variation.

Trivia

  • This is Duck Hunt's only special move to have no relation to an NES Zapper game.
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