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m (→List of Special move Variations: Removed extra table cell at the end of Pac-Man's row) |
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| {{SSB4|Mario}} ||Fire Orb: A larger [[Fireball]] with a vortex-like appearance which moves significantly slower and hits multiple times. ||Fast Fireball: Travels much faster and moves straight, but causes minimal knockback. ||Gust Cape: No other information is known about it. ||Shocking Cape: No other information is known about it. ||Explosive Punch: Produces fire and [[explosive]] damage. ||Super Jump: Leaves a trail behind Mario, but no other information is known about it. ||Scalding F.L.U.D.D.: Appears to deal rapid fire damage and keep enemies held in place. ||High-Pressure F.L.U.D.D: No other information is known about it. || | | {{SSB4|Mario}} ||Fire Orb: A larger [[Fireball]] with a vortex-like appearance which moves significantly slower and hits multiple times. ||Fast Fireball: Travels much faster and moves straight, but causes minimal knockback. ||Gust Cape: No other information is known about it. ||Shocking Cape: No other information is known about it. ||Explosive Punch: Produces fire and [[explosive]] damage. ||Super Jump: Leaves a trail behind Mario, but no other information is known about it. ||Scalding F.L.U.D.D.: Appears to deal rapid fire damage and keep enemies held in place. ||High-Pressure F.L.U.D.D: No other information is known about it. || | ||
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| {{SSB4|Luigi}} ||Bounding Fireball: Bounces identically to Mario's standard Fireball. ||Ice Ball: Slower and travels a further distance. Nothing else is known at this time. || | | {{SSB4|Luigi}} ||Bounding Fireball: Bounces identically to Mario's standard Fireball. ||Ice Ball: Slower and travels a further distance. Nothing else is known at this time. ||Straight Missile: [[Green Missile]] variant that travels perfectly horizontally, neither rising nor falling. ||High-speed Missile: Increased speed and range. ||Easy Fire Jump Punch: Reduces the vertical recovery of Luigi's [[Super Jump Punch]] but makes it easier to sweet-spot the move. || Burying Head Attack: Removes Super Jump Punch's sweet spot, but Luigi quickly plummets downwards during his descent, burying grounded opponents. ||Mach Cyclone: [[Luigi Cyclone]] does no damage until the end, where it has high knockback and pops Luigi into the air. ||Cyclone Lariat: Cyclone does not trap opponents, instead causing increased knockback. Can travel further. || | ||
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| {{SSB4|Dr. Mario}} || || || || || || || || || | | {{SSB4|Dr. Mario}} || || || || || || || || || |
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