Character customization: Difference between revisions

→‎Confirmed variations of Special moves: Relocated Duck Hunt so it's no longer listed AFTER the guest characters
(→‎Confirmed variations of Special moves: Fixed "Duck Hunt" appearing twice)
(→‎Confirmed variations of Special moves: Relocated Duck Hunt so it's no longer listed AFTER the guest characters)
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| {{SSB4|Olimar}} || || || || || || ||???: While whistling, Olimar shoots a small projectile that deals minor damage. || ||
| {{SSB4|Olimar}} || || || || || || ||???: While whistling, Olimar shoots a small projectile that deals minor damage. || ||
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| {{SSB4|Duck Hunt}} ||One Shot Burst: Can is only kicked once upon initial activation. Greater distance and speed. Pressing B again at any time will make it explode immediately.||Zig-Zag Shot: The can alternates direction in the air for each press. Getting hit by the explosion sends the opponent straight upwards.||Rising Clay Pigeon: Dog throws a clay pigeon that rises into the air slowly. No additional effects. ||Clay Pigeon Smash: The pigeon can be shot at up to three times with varying accuracy, but the third shot definitely hits. Each shot is much stronger than the default move.||Biting Duck Jump: Dog bites repeatedly as the duck carries him upward. Covers about the same vertical distance as the default up-special. ||Duck High Jump: Short lag, then the duck and dog go up very quickly. Covers more vertical distance than the default up-special. ||Fast-Firing Gunman: Start-up lag before firing is reduced, but both power and shot distance is decreased.||Tough Gunman: Large gunman acts as a shield. Fires after considerable delay if nothing hits it. ||
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| {{SSB4|R.O.B.}} || || || || || || || || ||
| {{SSB4|R.O.B.}} || || || || || || || || ||
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|{{SSB4|Pac-Man}} ||???: Gives all fruits different functions; cherries bounce and strawberries hit enemies towards Pac-Man. ||Lazy Fruit: Fruits take slower to cycle. ||???: The pellet trail takes a longer time to deploy, but can extend to much farther lengths. ||???: Adds a [[pulling]] effect as the move starts up. ||???: The trampoline [[meteor smash]]es players when red, rather than putting them into [[helpless]]. || ||Erupting Plug: The hydrant spews short-ranged fire, causing damage to anyone including Pac-Man himself. ||Exploding Plug: The hydrant explodes after hitting the ground, or a certain amount of time. ||
|{{SSB4|Pac-Man}} ||???: Gives all fruits different functions; cherries bounce and strawberries hit enemies towards Pac-Man. ||Lazy Fruit: Fruits take slower to cycle. ||???: The pellet trail takes a longer time to deploy, but can extend to much farther lengths. ||???: Adds a [[pulling]] effect as the move starts up. ||???: The trampoline [[meteor smash]]es players when red, rather than putting them into [[helpless]]. || ||Erupting Plug: The hydrant spews short-ranged fire, causing damage to anyone including Pac-Man himself. ||Exploding Plug: The hydrant explodes after hitting the ground, or a certain amount of time. ||
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| {{SSB4|Duck Hunt}} ||One Shot Burst: Can is only kicked once upon initial activation. Greater distance and speed. Pressing B again at any time will make it explode immediately.||Zig-Zag Shot: The can alternates direction in the air for each press. Getting hit by the explosion sends the opponent straight upwards.||Rising Clay Pigeon: Dog throws a clay pigeon that rises into the air slowly. No additional effects. ||Clay Pigeon Smash: The pigeon can be shot at up to three times with varying accuracy, but the third shot definitely hits. Each shot is much stronger than the default move.||Biting Duck Jump: Dog bites repeatedly as the duck carries him upward. Covers about the same vertical distance as the default up-special. ||Duck High Jump: Short lag, then the duck and dog go up very quickly. Covers more vertical distance than the default up-special. ||Fast-Firing Gunman: Start-up lag before firing is reduced, but both power and shot distance is decreased.||Tough Gunman: Large gunman acts as a shield. Fires after considerable delay if nothing hits it. ||
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